%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1610426130437443 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4175773879775493} - component: {fileID: 205683260282552268} - component: {fileID: 114243464765072924} m_Layer: 0 m_Name: Kolor_ratunkowe_czerwone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1291351137914864 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4901865752688794} - component: {fileID: 33305931447826257} - component: {fileID: 23149757661128162} m_Layer: 0 m_Name: Kolor_ratunkowe_czerwone m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1855752829261203 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4998507098270423} - component: {fileID: 33459238219343498} - component: {fileID: 23542535455782941} - component: {fileID: 114153624108442910} m_Layer: 0 m_Name: Kolor_ratunkowe_czerwone_LOD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4175773879775493 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1610426130437443} m_LocalRotation: {x: 0, y: -0.7071058, z: 0, w: 0.7071078} m_LocalPosition: {x: 37.51127, y: 2.442, z: -118.24303} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4901865752688794} - {fileID: 4998507098270423} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 89.99984, z: 0} --- !u!205 &205683260282552268 LODGroup: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1610426130437443} m_LocalReferencePoint: {x: -0.015544862, y: 0.0664109, z: -0.011493601} m_Size: 1.287178 m_FadeMode: 0 m_AnimateCrossFading: 0 m_LODs: - screenRelativeHeight: 0.20045137 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23149757661128162} - screenRelativeHeight: 0.003214018 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23542535455782941} m_Enabled: 1 --- !u!114 &114243464765072924 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1610426130437443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 848baa666f6d97f5901de99cc0e0e2b3, type: 3} m_Name: m_EditorClassIdentifier: m_iconPath: ObjectIcons/Kolor_ratunkowe_czerwone m_isPlacementRotationByNormal: 0 m_isSmartMove: 1 m_isMovable: 1 m_isMovableOnX: 1 m_isMovableOnY: 1 m_isMovableOnZ: 1 m_isRotatable: 1 m_isRotatableAroundX: 1 m_isRotatableAroundY: 1 m_isRotatableAroundZ: 1 m_rotationRndEulerX: -1 m_rotationRndEulerY: -1 m_rotationRndEulerZ: -1 m_isScaleable: 1 m_isScaleableOnX: 1 m_isScaleableOnY: 1 m_isScaleableOnZ: 1 m_isUniformScale: 1 m_uniformScaleRnd: -1 m_isRigidbodySleepingStart: 1 m_isRigidbodySleepingStartEditable: 1 m_maxInstancesInLevel: 0 editorName: canBeDestroyed: 1 isLockedY: 0 lockedY: 0 m_isWithColorProperty: 0 m_snapType: 0 m_rootSnapPointIndex: -1 m_objectSnapPoints: [] m_isDrawSnapToObjectUI: 1 m_snapGridOffset: {x: 0, y: 0, z: 0} m_snapGridCellSize: {x: 10, y: 10, z: 10} m_isLevelStreaming: 0 m_levelStreamingInstantiateDistance: 100 m_levelStreamingDestroyDistance: 100 m_levelStreamingInstantiateDistanceInEditor: 200 m_levelStreamingDestroyDistanceInEditor: 200 m_levelStreamingUpdateFrequency: 15 m_isTransformationCachedOnDestroyWhenLevelStreaming: 1 m_variationsMaterial: [] m_variationsActivateDeactivate: [] m_variationsDefaultIndex: 0 m_color: {r: 1, g: 1, b: 1, a: 1} hasCustomProperties: 0 CustomProperties: {x: 0, y: 0, z: 0} --- !u!4 &4901865752688794 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1291351137914864} m_LocalRotation: {x: -0, y: 1.1622906E-06, z: -0, w: -1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4175773879775493} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0.00013318869, z: 0} --- !u!33 &33305931447826257 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1291351137914864} m_Mesh: {fileID: 4300000, guid: 123a4d4ae1544f241b684f5cc97a924b, type: 2} --- !u!23 &23149757661128162 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1291351137914864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: c854341941d390742b4318f6cb2c94d8, type: 2} - {fileID: 2100000, guid: af9be8f1b1f77184c92201ff903a7e32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!4 &4998507098270423 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1855752829261203} m_LocalRotation: {x: -0, y: 1.1622906E-06, z: -0, w: -1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4175773879775493} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0.00013318869, z: 0} --- !u!33 &33459238219343498 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1855752829261203} m_Mesh: {fileID: 4300000, guid: 9dcec9764be16cd4da13af80c7b56c4b, type: 2} --- !u!23 &23542535455782941 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1855752829261203} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: c854341941d390742b4318f6cb2c94d8, type: 2} - {fileID: 2100000, guid: af9be8f1b1f77184c92201ff903a7e32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114153624108442910 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1855752829261203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1728061439, guid: 6710ca745ab25a5c24f0bbb071944cb7, type: 3} m_Name: m_EditorClassIdentifier: inputMeshes: - mesh: {fileID: 4300000, guid: 123a4d4ae1544f241b684f5cc97a924b, type: 2} materials: - {fileID: 2100000, guid: 171f71d396720404dbbe712efefe4341, type: 2} - {fileID: 2100000, guid: af9be8f1b1f77184c92201ff903a7e32, type: 2} outputMesh: {fileID: 4300000, guid: 9dcec9764be16cd4da13af80c7b56c4b, type: 2} outputRenderer: {fileID: 23542535455782941} quality: 0.2009 quantity: 603 inputVerticeCount: 1254 inputTriangleIndexCount: 5820 outputVerticeCount: 487 outputTriangleIndexCount: 1809 meshFilter: {fileID: 33459238219343498} --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1610426130437443} m_IsPrefabParent: 1