%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1531221506998514 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4183867829510833} - component: {fileID: 33454666589269082} - component: {fileID: 23521565948067136} - component: {fileID: 65744684662997553} - component: {fileID: 205915829219123227} - component: {fileID: 114607852465835011} m_Layer: 0 m_Name: Chair_Deck m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1697092842006463 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4713738100779330} - component: {fileID: 33878801554113143} - component: {fileID: 23018921154332237} - component: {fileID: 114404779794517924} - component: {fileID: 114358431610926695} m_Layer: 0 m_Name: Chair_Deck_LOD m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4183867829510833 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1531221506998514} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 196.73495, y: 0.9666993, z: -868.8232} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: - {fileID: 4713738100779330} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33454666589269082 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1531221506998514} m_Mesh: {fileID: 4300000, guid: 83f1262a55eb9a342958760b3c730d31, type: 2} --- !u!23 &23521565948067136 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1531221506998514} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 685683052fc8a1a46be0cca147103b5e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &65744684662997553 BoxCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1531221506998514} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Size: {x: 3, y: 12.428632, z: 6} m_Center: {x: 0.054256678, y: 6.2011847, z: 0.19659424} --- !u!205 &205915829219123227 LODGroup: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1531221506998514} m_LocalReferencePoint: {x: 0.054256678, y: 6.2011847, z: 0.19659424} m_Size: 12.485908 m_FadeMode: 0 m_AnimateCrossFading: 0 m_LODs: - screenRelativeHeight: 0.05783355 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23521565948067136} - screenRelativeHeight: 0.010234798 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23018921154332237} m_Enabled: 1 --- !u!114 &114607852465835011 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1531221506998514} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 848baa666f6d97f5901de99cc0e0e2b3, type: 3} m_Name: m_EditorClassIdentifier: m_iconPath: ObjectIcons/Chair_Deck m_isPlacementRotationByNormal: 0 m_isSmartMove: 1 m_isMovable: 1 m_isMovableOnX: 1 m_isMovableOnY: 1 m_isMovableOnZ: 1 m_isRotatable: 1 m_isRotatableAroundX: 1 m_isRotatableAroundY: 1 m_isRotatableAroundZ: 1 m_rotationRndEulerX: -1 m_rotationRndEulerY: -1 m_rotationRndEulerZ: -1 m_isScaleable: 1 m_isScaleableOnX: 1 m_isScaleableOnY: 1 m_isScaleableOnZ: 1 m_isUniformScale: 1 m_uniformScaleRnd: -1 m_isRigidbodySleepingStart: 1 m_isRigidbodySleepingStartEditable: 1 m_maxInstancesInLevel: 0 editorName: canBeDestroyed: 1 isLockedY: 0 lockedY: 0 m_isWithColorProperty: 0 m_snapType: 0 m_rootSnapPointIndex: -1 m_objectSnapPoints: [] m_isDrawSnapToObjectUI: 1 m_snapGridOffset: {x: 0, y: 0, z: 0} m_snapGridCellSize: {x: 10, y: 10, z: 10} m_isLevelStreaming: 0 m_levelStreamingInstantiateDistance: 100 m_levelStreamingDestroyDistance: 100 m_levelStreamingInstantiateDistanceInEditor: 200 m_levelStreamingDestroyDistanceInEditor: 200 m_levelStreamingUpdateFrequency: 15 m_isTransformationCachedOnDestroyWhenLevelStreaming: 1 m_variationsMaterial: [] m_variationsActivateDeactivate: [] m_variationsDefaultIndex: 0 m_color: {r: 1, g: 1, b: 1, a: 1} hasCustomProperties: 0 CustomProperties: {x: 0, y: 0, z: 0} --- !u!4 &4713738100779330 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1697092842006463} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4183867829510833} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33878801554113143 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1697092842006463} m_Mesh: {fileID: 4300000, guid: 124b49467dd4746468e4230c52c008be, type: 2} --- !u!23 &23018921154332237 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1697092842006463} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 685683052fc8a1a46be0cca147103b5e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &114404779794517924 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1697092842006463} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -1374685535, guid: 6710ca745ab25a5c24f0bbb071944cb7, type: 3} m_Name: m_EditorClassIdentifier: cruncherTargets: - {fileID: 114358431610926695} cmc: removeTJunctions: 1 removeTJunctionsThreshold: 0.1 joinVertices: 1 joinVerticesThreshold: 0.0001 joinUvs: 0 joinUvsThreshold: 0.0001 joinNormals: 0 joinNormalsThreshold: 60 recalculateNormals: 0 --- !u!114 &114358431610926695 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1697092842006463} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1728061439, guid: 6710ca745ab25a5c24f0bbb071944cb7, type: 3} m_Name: m_EditorClassIdentifier: inputMeshes: - mesh: {fileID: 4300000, guid: 83f1262a55eb9a342958760b3c730d31, type: 2} materials: - {fileID: 2100000, guid: 685683052fc8a1a46be0cca147103b5e, type: 2} outputMesh: {fileID: 0} outputRenderer: {fileID: 23018921154332237} quality: 0 quantity: 262 inputVerticeCount: 942 inputTriangleIndexCount: 3060 outputVerticeCount: 404 outputTriangleIndexCount: 786 meshFilter: {fileID: 33878801554113143} --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1531221506998514} m_IsPrefabParent: 1