%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1103150558340761 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4733389791183276} - component: {fileID: 114808238691886215} m_Layer: 0 m_Name: Barrier_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1066066546889435 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4648926894101508} - component: {fileID: 33703678845447477} - component: {fileID: 23876872556755194} - component: {fileID: 65818849964574872} m_Layer: 0 m_Name: Barrier_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1232259482953483 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4404857756322703} - component: {fileID: 33740387411927787} - component: {fileID: 23333220494367968} m_Layer: 0 m_Name: Barrier_Post_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1382509917516723 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4553414975293855} - component: {fileID: 33958840869936539} - component: {fileID: 23609851859360993} m_Layer: 0 m_Name: Barrier_Post_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4733389791183276 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1103150558340761} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 8, y: -0.07, z: 0} m_LocalScale: {x: 1.25, y: 1.25, z: 1.25} m_Children: - {fileID: 4648926894101508} - {fileID: 4404857756322703} - {fileID: 4553414975293855} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114808238691886215 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1103150558340761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 848baa666f6d97f5901de99cc0e0e2b3, type: 3} m_Name: m_EditorClassIdentifier: m_iconPath: ObjectIcons/Barrier_1 m_isPlacementRotationByNormal: 0 m_isSmartMove: 1 m_isMovable: 1 m_isMovableOnX: 1 m_isMovableOnY: 1 m_isMovableOnZ: 1 m_isRotatable: 1 m_isRotatableAroundX: 1 m_isRotatableAroundY: 1 m_isRotatableAroundZ: 1 m_rotationRndEulerX: -1 m_rotationRndEulerY: -1 m_rotationRndEulerZ: -1 m_isScaleable: 1 m_isScaleableOnX: 1 m_isScaleableOnY: 1 m_isScaleableOnZ: 1 m_isUniformScale: 1 m_uniformScaleRnd: -1 m_isRigidbodySleepingStart: 1 m_isRigidbodySleepingStartEditable: 1 m_maxInstancesInLevel: 0 editorName: canBeDestroyed: 1 isLockedY: 0 lockedY: 0 m_isWithColorProperty: 0 m_snapType: 0 m_rootSnapPointIndex: -1 m_objectSnapPoints: [] m_isDrawSnapToObjectUI: 1 m_snapGridOffset: {x: 0, y: 0, z: 0} m_snapGridCellSize: {x: 10, y: 10, z: 10} m_isLevelStreaming: 0 m_levelStreamingInstantiateDistance: 100 m_levelStreamingDestroyDistance: 100 m_levelStreamingInstantiateDistanceInEditor: 200 m_levelStreamingDestroyDistanceInEditor: 200 m_levelStreamingUpdateFrequency: 15 m_isTransformationCachedOnDestroyWhenLevelStreaming: 1 m_variationsMaterial: [] m_variationsActivateDeactivate: [] m_variationsDefaultIndex: 0 m_color: {r: 1, g: 1, b: 1, a: 1} hasCustomProperties: 0 CustomProperties: {x: 0, y: 0, z: 0} --- !u!4 &4648926894101508 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1066066546889435} m_LocalRotation: {x: 0, y: 0.70710665, z: 0, w: 0.70710695} m_LocalPosition: {x: 0, y: 0, z: -0.056} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4733389791183276} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -0, y: -89.99998, z: 0} --- !u!33 &33703678845447477 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1066066546889435} m_Mesh: {fileID: 4300000, guid: 7008611e2a34a2646ba73948286a016a, type: 2} --- !u!23 &23876872556755194 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1066066546889435} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: f666735cd50770b498770c931b2526b5, type: 2} - {fileID: 2100000, guid: a5147b7ddfe9ddb49b03fd1cc3a3c906, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &65818849964574872 BoxCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1066066546889435} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Size: {x: 0.11576255, y: 0.5, z: 3.5257955} m_Center: {x: 0, y: 0.3835888, z: 0} --- !u!4 &4404857756322703 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1232259482953483} m_LocalRotation: {x: 0, y: 0.70710665, z: 0, w: 0.70710695} m_LocalPosition: {x: -1.5, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4733389791183276} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -0, y: -89.99998, z: 0} --- !u!33 &33740387411927787 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1232259482953483} m_Mesh: {fileID: 4300000, guid: aac015a3e9663874d9fa677e90df9155, type: 2} --- !u!23 &23333220494367968 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1232259482953483} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: f666735cd50770b498770c931b2526b5, type: 2} - {fileID: 2100000, guid: a5147b7ddfe9ddb49b03fd1cc3a3c906, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!4 &4553414975293855 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1382509917516723} m_LocalRotation: {x: 0, y: 0.70710665, z: 0, w: 0.70710695} m_LocalPosition: {x: 1.5, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4733389791183276} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -0, y: -89.99998, z: 0} --- !u!33 &33958840869936539 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1382509917516723} m_Mesh: {fileID: 4300000, guid: d9a8136c84014134a951e11010f5f032, type: 2} --- !u!23 &23609851859360993 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1382509917516723} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: f666735cd50770b498770c931b2526b5, type: 2} - {fileID: 2100000, guid: a5147b7ddfe9ddb49b03fd1cc3a3c906, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1103150558340761} m_IsPrefabParent: 1