using System.Runtime.InteropServices; namespace Steamworks { [StructLayout(LayoutKind.Sequential, Pack = 8)] [CallbackIdentity(3401)] public struct SteamUGCQueryCompleted_t { public const int k_iCallback = 3401; public UGCQueryHandle_t m_handle; public EResult m_eResult; public uint m_unNumResultsReturned; public uint m_unTotalMatchingResults; [MarshalAs(UnmanagedType.I1)] public bool m_bCachedData; } }