%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: key4 m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: _NORMALMAP m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _BumpMap: m_Texture: {fileID: 2800000, guid: 0e103838357c30b479ba0d65dac34283, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MainTex: m_Texture: {fileID: 2800000, guid: ca9032dbe54e1b747a16ea543e76aa98, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _OcclusionMap: m_Texture: {fileID: 2800000, guid: ca9032dbe54e1b747a16ea543e76aa98, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: _BumpScale: 1 _Cutoff: 0.5 _DetailNormalMapScale: 1 _DstBlend: 0 _EmissionScaleUI: 0 _GlossMapScale: 1 _Glossiness: 0.57 _GlossyReflections: 1 _Mode: 0 _OcclusionStrength: 0.28 _Parallax: 0.02 _Shininess: 0.17 _SmoothnessTextureChannel: 0 _SpecularHighlights: 1 _SrcBlend: 1 _UVSec: 0 _ZWrite: 1 m_Colors: _Color: {r: 1, g: 1, b: 1, a: 1} _EmissionColor: {r: 0, g: 0, b: 0, a: 0} _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} _ReflectColor: {r: 0.38235295, g: 0.38235295, b: 0.38235295, a: 0.5019608} _SpecColor: {r: 0.9117647, g: 0.9117647, b: 0.9117647, a: 1}