%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Mountain_04 m_Shader: {fileID: 4800000, guid: 7330f3cd02cbfbf4caa479ba094ee794, type: 3} m_ShaderKeywords: _ALPHABLEND_ON _NORMALMAP m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: Transparent disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _BumpMap: m_Texture: {fileID: 2800000, guid: ba1f49241b8aed843ad777351cfaf8f0, type: 3} m_Scale: {x: 7, y: 7} m_Offset: {x: 0, y: 0} _BumpMap2: m_Texture: {fileID: 2800000, guid: ba1f49241b8aed843ad777351cfaf8f0, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MainTex: m_Texture: {fileID: 2800000, guid: 7c6917872a770c1478f8eb74138fca76, type: 3} m_Scale: {x: 7, y: 7} m_Offset: {x: 0, y: 0} _MainTex2: m_Texture: {fileID: 2800000, guid: 7c6917872a770c1478f8eb74138fca76, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: _Opacity: 0.40298507 m_Colors: _Color: {r: 1, g: 1, b: 1, a: 1} _EmissionColor: {r: 0, g: 0, b: 0, a: 1}