%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Kapok2 LOD0_Impostor m_Shader: {fileID: 4800000, guid: 2f3bf3a7c4ad7ad4bb3c95d0630910d0, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _Albedo: m_Texture: {fileID: 2800000, guid: 176c8afc09473bf4fa5e7cd631272cec, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Emission: m_Texture: {fileID: 2800000, guid: 05003299a3a467c488c0dc3eee26e2b6, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Normals: m_Texture: {fileID: 2800000, guid: ad23fc9eb40a7c9409236b36d1b8f9fb, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Specular: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: _AI_AlphaToCoverage: 0 _AI_ShadowBias: 0.25 _AI_ShadowView: 1 _ClipMask: 0.714 _DepthSize: 50.403576 _Frames: 3 _FramesX: 3 _FramesY: 3 _Hemi: 0 _Hue: 0 _ImpostorSize: 50.403576 _Parallax: 1 _TextureBias: -1 m_Colors: _AI_SizeOffset: {r: 50.403576, g: 50.403576, b: -0.0007183908, a: 0} _HueVariation: {r: 0.032698985, g: 0.1544118, b: 0.02270762, a: 1} _Offset: {r: 0.01436615, g: 21.103489, b: -0.23336697, a: -0}