%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Boat_Chinese_02_Impostor m_Shader: {fileID: 4800000, guid: 001432c20fabf20459e42d94c4393ddf, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _Albedo: m_Texture: {fileID: 2800000, guid: 790d80b26c0f4cd4c9681aa3d47ed809, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Emission: m_Texture: {fileID: 2800000, guid: 41df008a9c29e704a8c1eddf4b1e3118, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Normals: m_Texture: {fileID: 2800000, guid: a503d90cd624d48449495055b176b430, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Specular: m_Texture: {fileID: 2800000, guid: 2d01260cbfeb17c45b0e191072705c26, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: _AI_AlphaToCoverage: 0 _AI_ShadowBias: 0.25 _AI_ShadowView: 1 _ClipMask: 0.5 _DepthSize: 6.143261 _Frames: 24 _Hemi: 0 _Hue: 0 _ImpostorSize: 6.1345634 _Parallax: 1 _TextureBias: -1 m_Colors: _AI_SizeOffset: {r: 6.1345634, g: 6.143261, b: 0, a: -8.468835E-05} _HueVariation: {r: 0, g: 0, b: 0, a: 0} _Offset: {r: 0.08933996, g: -0.2094498, b: -3.1090574E-05, a: 0.0020325202}