%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Billboard_38 m_Shader: {fileID: 14001, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: EFFECT_BUMP EFFECT_HUE_VARIATION m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: f250c4d0c62951c47a93a8e9b98d7078, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: e079954b0973fe4418ecb4f965e311e1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _Cutoff: 0.4 - _Shininess: 0.125 - _WindQuality: 1 m_Colors: - _Color: {r: 0.86764705, g: 0.86764705, b: 0.86764705, a: 1} - _HueVariation: {r: 0.4495943, g: 0.45588237, b: 0, a: 0.509} - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0}