%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: BananaTree01_BillboardMaterial m_Shader: {fileID: 4800000, guid: cab6d724c2566c2458284415b56be2aa, type: 3} m_ShaderKeywords: _EMISSION m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _BumpTex: m_Texture: {fileID: 2800000, guid: 1104750efc9af514b809c5c7f4eddc18, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MainTex: m_Texture: {fileID: 2800000, guid: f11bed009ab4cbd489ee5ea62a1ffb6a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: _AlphaLeak: 0.6 _Cutoff: 0.3 _TranslucencyStrength: 0.4 _TreeHeightLimit: 1 _TreeScale: 1 _TreeWidth: 1 _UseWind: 1 _ViewDependency: 0.2 _WindStrength: 0.5 m_Colors: _HueVariation: {r: 0.9, g: 0.5, b: 0, a: 0.1} _SpecColor: {r: 0.3137255, g: 0.3137255, b: 0.3137255, a: 1}