%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Anton SDF Material m_Shader: {fileID: 4800000, guid: a1d230b0bb1fccc48a662428dae7d5ad, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _MainTex: m_Texture: {fileID: 2800000, guid: fd6a5aeb1ef872f41b76e870aba95f2b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: _Ambient: 0.5 _Bevel: 0.5 _BevelClamp: 0 _BevelOffset: 0 _BevelRoundness: 0 _BevelWidth: 0 _BumpFace: 0 _BumpOutline: 0 _ColorMask: 15 _Diffuse: 0.5 _FaceDilate: 0 _FaceUVSpeedX: 0 _FaceUVSpeedY: 0 _GlowInner: 0.05 _GlowOffset: 0 _GlowOuter: 0.05 _GlowPower: 0.75 _GradientScale: 6 _LightAngle: 3.1416 _MaskSoftnessX: 0 _MaskSoftnessY: 0 _OutlineSoftness: 0 _OutlineUVSpeedX: 0 _OutlineUVSpeedY: 0 _OutlineWidth: 0 _PerspectiveFilter: 0.875 _Reflectivity: 10 _ScaleRatioA: 0.8333333 _ScaleRatioB: 0.6770833 _ScaleRatioC: 0.6770833 _ScaleX: 1 _ScaleY: 1 _ShaderFlags: 0 _SpecularPower: 2 _Stencil: 0 _StencilComp: 8 _StencilOp: 0 _StencilReadMask: 255 _StencilWriteMask: 255 _TextureHeight: 512 _TextureWidth: 512 _UnderlayDilate: 0 _UnderlayOffsetX: 0 _UnderlayOffsetY: 0 _UnderlaySoftness: 0 _VertexOffsetX: 0 _VertexOffsetY: 0 _WeightBold: 0.75 _WeightNormal: 0 m_Colors: _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} _FaceColor: {r: 1, g: 1, b: 1, a: 1} _GlowColor: {r: 0, g: 1, b: 0, a: 0.5} _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767} _OutlineColor: {r: 0, g: 0, b: 0, a: 1} _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1} _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1} _SpecularColor: {r: 1, g: 1, b: 1, a: 1} _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}