%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1469710227845044 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4471616269348615} - component: {fileID: 33561139125456614} - component: {fileID: 23358758256816200} - component: {fileID: 205616918871008696} - component: {fileID: 114651676320494577} - component: {fileID: 136183415370445673} m_Layer: 0 m_Name: trunk3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4471616269348615 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1469710227845044} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 349.5711, y: 99.75518, z: 154.13333} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0} --- !u!33 &33561139125456614 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1469710227845044} m_Mesh: {fileID: 4300000, guid: 0b2efad5c9fcd2d4aae9c9aba8ac0262, type: 2} --- !u!23 &23358758256816200 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1469710227845044} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 26ae68fcb5a253d45874b87b532208d0, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!205 &205616918871008696 LODGroup: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1469710227845044} m_LocalReferencePoint: {x: 1.2082396, y: 6.6639686, z: -0.40671635} m_Size: 14.624181 m_FadeMode: 0 m_AnimateCrossFading: 0 m_LODs: - screenRelativeHeight: 0.060071476 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23358758256816200} m_Enabled: 1 --- !u!114 &114651676320494577 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1469710227845044} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe17e1c85d6fb890efe9a9beb494d781, type: 3} m_Name: m_EditorClassIdentifier: newLayer: Terrain minHeight: 0 objectsToActivate: [] --- !u!136 &136183415370445673 CapsuleCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1469710227845044} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.2 m_Height: 14.624181 m_Direction: 1 m_Center: {x: 0.16, y: 6.6639686, z: 0.33} --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1469710227845044} m_IsPrefabParent: 1