%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1352509494446658 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4202986938782786} - component: {fileID: 114002910959327631} - component: {fileID: 114782247227718696} - component: {fileID: 54388624928630432} - component: {fileID: 65872730447225675} - component: {fileID: 114642913997465418} m_Layer: 16 m_Name: Float_Jaxon_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1832408308030184 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4360354306443361} - component: {fileID: 33812996884958771} - component: {fileID: 135612538519282562} - component: {fileID: 54825636231935016} m_Layer: 16 m_Name: RopeRigidbody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1839143247620830 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4692120245506499} - component: {fileID: 33754379548189489} - component: {fileID: 135266000604977085} - component: {fileID: 54628660801385162} m_Layer: 16 m_Name: RopeBaitRigidbody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1319177067692484 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4684158189477201} m_Layer: 16 m_Name: Model m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1382366484832516 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4271869917627954} m_Layer: 0 m_Name: ResizeParent m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1102250618026357 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4544775375517765} - component: {fileID: 33706924849088263} - component: {fileID: 23022047809784006} m_Layer: 0 m_Name: Spławik Przelotowy Jaxon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4202986938782786 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1352509494446658} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.5443115, y: 0, z: -0.35217285} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4360354306443361} - {fileID: 4692120245506499} - {fileID: 4684158189477201} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114002910959327631 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1352509494446658} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 701c029a0aadd94cd105768c77f5cae9, type: 3} m_Name: m_EditorClassIdentifier: localTagList: - Name: FLOAT ID: 0 --- !u!114 &114782247227718696 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1352509494446658} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c24b37839e92911324d3a6a1b5300621, type: 3} m_Name: m_EditorClassIdentifier: shape: 0 setRopePosition: 0 ropeRigidbody: {fileID: 1832408308030184} ropeBaitRigidbody: {fileID: 1839143247620830} collider: {fileID: 0} model: {fileID: 4684158189477201} resizeParent: {fileID: 4271869917627954} modelResizeFactor: 1 mainRopeOffset: 0 standardOffset: -0.16 currentStandardOffset: 0 length: 21 realMass: 2.5 mass: 30 currentBurden: 5 optimalBurden: 12 burdenFactor: 0 burdenOffset: 0 burdenRotation: 0 burdenOffsetMinMax: {x: -0.35, y: 0} floatingTimer: 0 floatingOffset: 0 floatingEasedOffset: 0 floatingSpeed: 0.02 floatingMax: 0.03 floatingTarget: 0 floatingPrevTarget: 0 floatingCurve: serializedVersion: 2 m_Curve: - serializedVersion: 2 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - serializedVersion: 2 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 fishTriesTimer: 0 fishTriesForceTimer: 0 fishTriesPullTimer: 0 fishTriesRippleTimer: 0 fishTriesForce: {x: 1000, y: 3000} fishTriesCurrentForce: 0 fishTriesForceMenuMultiplier: 2 bait: {fileID: 0} fishingHands: {fileID: 0} isOnWater: 0 rigidbody: {fileID: 0} particleHit: {fileID: 0} newPhysics: 0 isLoose: 1 isTryAnimation: 0 canHitWater: 0 --- !u!54 &54388624928630432 Rigidbody: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1352509494446658} m_Mass: 30 m_Drag: 0 m_AngularDrag: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 112 m_CollisionDetection: 0 --- !u!65 &65872730447225675 BoxCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1352509494446658} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Size: {x: 0.04, y: 0.15, z: 0.04} m_Center: {x: 0, y: 0.078, z: 0} --- !u!114 &114642913997465418 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1352509494446658} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 341fde7cf7ec2a224ac1c4cc115e2e80, type: 3} m_Name: m_EditorClassIdentifier: offsetPosition: {x: 0, y: -0.12, z: 0} offsetRotation: {x: 15, y: 0, z: 0} zoom: 0.5 objectsToHide: [] modelViewerManager: {fileID: 0} --- !u!4 &4360354306443361 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1832408308030184} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 4202986938782786} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33812996884958771 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1832408308030184} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!135 &135612538519282562 SphereCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1832408308030184} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} --- !u!54 &54825636231935016 Rigidbody: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1832408308030184} m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 126 m_CollisionDetection: 0 --- !u!4 &4692120245506499 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1839143247620830} m_LocalRotation: {x: 1, y: 0, z: 0, w: -1.0430813E-07} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_Children: [] m_Father: {fileID: 4202986938782786} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -179.99998, y: 0, z: 0} --- !u!33 &33754379548189489 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1839143247620830} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!135 &135266000604977085 SphereCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1839143247620830} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 0 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} --- !u!54 &54628660801385162 Rigidbody: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1839143247620830} m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 0 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 126 m_CollisionDetection: 0 --- !u!4 &4684158189477201 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1319177067692484} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4271869917627954} m_Father: {fileID: 4202986938782786} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!4 &4271869917627954 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1382366484832516} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.4, y: 1.4, z: 1.4} m_Children: - {fileID: 4544775375517765} m_Father: {fileID: 4684158189477201} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!4 &4544775375517765 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1102250618026357} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4271869917627954} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33706924849088263 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1102250618026357} m_Mesh: {fileID: 4300000, guid: 40996ac7da5c1ca4e8968ea9aaf1be21, type: 2} --- !u!23 &23022047809784006 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1102250618026357} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 969aa8f5c60f90244997f25d41081b10, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1352509494446658} m_IsPrefabParent: 1