%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1467593684070574 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4629596923937373} - component: {fileID: 205203917362451726} m_Layer: 0 m_Name: American_Elm_Desktop m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1786916991566982 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4521118817221587} - component: {fileID: 227226714448215929} - component: {fileID: 193869599713811530} m_Layer: 0 m_Name: American_Elm_Desktop_Billboard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1733362814542758 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4098385178717467} - component: {fileID: 33414647919683675} - component: {fileID: 23703972412191030} - component: {fileID: 193770135112002997} m_Layer: 0 m_Name: American_Elm_Desktop_LOD0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1188501032524852 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4528727314082201} - component: {fileID: 33000680251409234} - component: {fileID: 23298250039328660} - component: {fileID: 193675866083938414} m_Layer: 0 m_Name: American_Elm_Desktop_LOD1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1993558663812913 GameObject: serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_Component: - component: {fileID: 4875032472185577} - component: {fileID: 33898639307632705} - component: {fileID: 23354711450019961} - component: {fileID: 193166440674743264} m_Layer: 0 m_Name: American_Elm_Desktop_LOD2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4629596923937373 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1467593684070574} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 4, y: 4, z: 4} m_Children: - {fileID: 4521118817221587} - {fileID: 4098385178717467} - {fileID: 4528727314082201} - {fileID: 4875032472185577} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!205 &205203917362451726 LODGroup: serializedVersion: 2 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1467593684070574} m_LocalReferencePoint: {x: 0, y: 5.602207, z: 0} m_Size: 17.143171 m_FadeMode: 2 m_AnimateCrossFading: 1 m_LODs: - screenRelativeHeight: 0.85172606 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23703972412191030} - screenRelativeHeight: 0.54918754 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23298250039328660} - screenRelativeHeight: 0.10093755 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23354711450019961} - screenRelativeHeight: 0 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 227226714448215929} m_Enabled: 1 --- !u!4 &4521118817221587 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1786916991566982} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: [] m_Father: {fileID: 4629596923937373} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!227 &227226714448215929 BillboardRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1786916991566982} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_Materials: - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Billboard: {fileID: 22600000, guid: af89295fcc2bda7498a65601718a97aa, type: 2} --- !u!193 &193869599713811530 Tree: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1786916991566982} m_SpeedTreeWindAsset: {fileID: 22800000, guid: 69e1a2be406f77e4bad6e45c7a047c4f, type: 2} m_TreeData: {fileID: 0} --- !u!4 &4098385178717467 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1733362814542758} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: [] m_Father: {fileID: 4629596923937373} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33414647919683675 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1733362814542758} m_Mesh: {fileID: 4300000, guid: a7a9339d2ff93f14f9e4984ed12018f4, type: 2} --- !u!23 &23703972412191030 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1733362814542758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 138e14c4b4a7b1a448685f8585af6581, type: 2} - {fileID: 2100000, guid: 276d1c87cf5e5ef4c88db7b2a707af39, type: 2} - {fileID: 2100000, guid: c17785cd78163564ba7bbf106694ec8e, type: 2} - {fileID: 2100000, guid: 2af2edbd2112d544f96825f4169318e9, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!193 &193770135112002997 Tree: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1733362814542758} m_SpeedTreeWindAsset: {fileID: 22800000, guid: 69e1a2be406f77e4bad6e45c7a047c4f, type: 2} m_TreeData: {fileID: 0} --- !u!4 &4528727314082201 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1188501032524852} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: [] m_Father: {fileID: 4629596923937373} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33000680251409234 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1188501032524852} m_Mesh: {fileID: 4300000, guid: bdad8e5a783f1ee4884d1ebad5595edd, type: 2} --- !u!23 &23298250039328660 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1188501032524852} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 9bbf6f9bed3362644ac20a3cad440724, type: 2} - {fileID: 2100000, guid: 20aba69e9f54168418aa5f215d62ffd0, type: 2} - {fileID: 2100000, guid: d1f7242123ec6904eadc8cfc1fc7ea8e, type: 2} - {fileID: 2100000, guid: 75a9be0b792c29a479f2e74e466a1c9b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!193 &193675866083938414 Tree: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1188501032524852} m_SpeedTreeWindAsset: {fileID: 22800000, guid: 69e1a2be406f77e4bad6e45c7a047c4f, type: 2} m_TreeData: {fileID: 0} --- !u!4 &4875032472185577 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1993558663812913} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: [] m_Father: {fileID: 4629596923937373} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33898639307632705 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1993558663812913} m_Mesh: {fileID: 4300000, guid: c680c003b555c3843a3cfbb6b39ce5c2, type: 2} --- !u!23 &23354711450019961 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1993558663812913} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 318baf4955beb7d47a00f166bdbe5734, type: 2} - {fileID: 2100000, guid: 644102a0f09e0a648afc4f4f89c486d4, type: 2} - {fileID: 2100000, guid: 679bf59939b110046a06dd69934f36ee, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!193 &193166440674743264 Tree: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1993558663812913} m_SpeedTreeWindAsset: {fileID: 22800000, guid: 69e1a2be406f77e4bad6e45c7a047c4f, type: 2} m_TreeData: {fileID: 0} --- !u!1001 &100100000 Prefab: serializedVersion: 2 m_ObjectHideFlags: 1 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1467593684070574} m_IsPrefabParent: 1