Files
Ultimate-Fishing-Simulator-…/Assets/TerrainLayer/MSL_Sand_02.terrainlayer
2026-03-04 09:37:33 +08:00

24 lines
761 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &1953259897
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MSL_Sand_02
m_DiffuseTexture: {fileID: 2800000, guid: 9bc208d977f61e443adb85b7dca1cea4, type: 3}
m_NormalMapTexture: {fileID: 0}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 0.0015955325, y: Infinity}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_SmoothnessSource: 1