Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/UI_Enabler.cs
2026-03-04 09:37:33 +08:00

20 lines
345 B
C#

using DG.Tweening;
using UnityEngine;
public class UI_Enabler : MonoBehaviourExtended
{
[OwnComponent(0)]
private CanvasGroup canvasGroup;
public float fadeTime = 1.5f;
public float delayTime = 3f;
public void Play()
{
DOTween.Kill(canvasGroup);
canvasGroup.alpha = 1f;
canvasGroup.DOFade(0f, fadeTime).SetDelay(delayTime);
}
}