20 lines
274 B
C#
20 lines
274 B
C#
using Obvious.Soap;
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using UnityEngine;
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public class UI_DamageIndicatorController : MonoBehaviour
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{
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[SerializeField]
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private FloatVariable lineTension;
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[SerializeField]
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private FloatVariable currentStrength;
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private void Start()
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{
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}
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private void Update()
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{
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}
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}
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