16 lines
251 B
C#
16 lines
251 B
C#
using UnityEngine;
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public class SteamworksSwitch : MonoBehaviour
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{
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[SerializeField]
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private GameObject steamworksInitialize;
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private void Start()
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{
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if (steamworksInitialize != null)
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{
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steamworksInitialize.SetActive(value: true);
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}
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}
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}
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