Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/RopeTenser.cs
2026-03-04 09:37:33 +08:00

12 lines
181 B
C#

using UnityEngine;
public class RopeTenser : MonoBehaviour
{
public float force = 10f;
private void Update()
{
GetComponent<Rigidbody>().AddForce(Vector3.down * force);
}
}