Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/Michsky/UI/Heat/SettingsElement.cs
2026-03-04 09:37:33 +08:00

259 lines
5.8 KiB
C#

using System.Collections;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;
namespace Michsky.UI.Heat
{
[DisallowMultipleComponent]
public class SettingsElement : MonoBehaviour, IPointerClickHandler, IEventSystemHandler, IPointerEnterHandler, IPointerExitHandler, ISelectHandler, IDeselectHandler, ISubmitHandler
{
[SerializeField]
private CanvasGroup highlightCG;
public bool isInteractable = true;
public bool useSounds = true;
[Range(1f, 15f)]
public float fadingMultiplier = 8f;
public bool useUINavigation;
public Navigation.Mode navigationMode = Navigation.Mode.Automatic;
public GameObject selectOnUp;
public GameObject selectOnDown;
public GameObject selectOnLeft;
public GameObject selectOnRight;
public bool wrapAround;
public UnityEvent onClick = new UnityEvent();
public UnityEvent onHover = new UnityEvent();
public UnityEvent onLeave = new UnityEvent();
private Button targetButton;
private void Start()
{
if (ControllerManager.instance != null)
{
ControllerManager.instance.settingsElements.Add(this);
}
if (UIManagerAudio.instance == null)
{
useSounds = false;
}
if (highlightCG == null)
{
highlightCG = new GameObject().AddComponent<CanvasGroup>();
highlightCG.gameObject.AddComponent<RectTransform>();
highlightCG.transform.SetParent(base.transform);
highlightCG.gameObject.name = "Highlight";
}
if (GetComponent<Image>() == null)
{
Image image = base.gameObject.AddComponent<Image>();
image.color = new Color(0f, 0f, 0f, 0f);
image.raycastTarget = true;
}
}
private void OnEnable()
{
if (highlightCG != null)
{
highlightCG.alpha = 0f;
}
if (Application.isPlaying && useUINavigation)
{
AddUINavigation();
}
else if (Application.isPlaying && !useUINavigation && targetButton == null)
{
if (base.gameObject.GetComponent<Button>() == null)
{
targetButton = base.gameObject.AddComponent<Button>();
}
else
{
targetButton = GetComponent<Button>();
}
targetButton.transition = Selectable.Transition.None;
}
}
public void Interactable(bool value)
{
isInteractable = value;
if (base.gameObject.activeInHierarchy)
{
StartCoroutine("SetNormal");
}
}
public void AddUINavigation()
{
if (targetButton == null)
{
if (base.gameObject.GetComponent<Button>() == null)
{
targetButton = base.gameObject.AddComponent<Button>();
}
else
{
targetButton = GetComponent<Button>();
}
targetButton.transition = Selectable.Transition.None;
}
if (targetButton.navigation.mode != navigationMode)
{
Navigation navigation = new Navigation
{
mode = navigationMode
};
if (navigationMode == Navigation.Mode.Vertical || navigationMode == Navigation.Mode.Horizontal)
{
navigation.wrapAround = wrapAround;
}
else if (navigationMode == Navigation.Mode.Explicit)
{
StartCoroutine("InitUINavigation", navigation);
return;
}
targetButton.navigation = navigation;
}
}
public void DisableUINavigation()
{
if (targetButton != null)
{
Navigation navigation = default(Navigation);
Navigation.Mode mode = Navigation.Mode.None;
navigation.mode = mode;
targetButton.navigation = navigation;
}
}
public void OnPointerClick(PointerEventData eventData)
{
if (isInteractable && eventData.button == PointerEventData.InputButton.Left)
{
if (useSounds)
{
UIManagerAudio.instance.audioSource.PlayOneShot(UIManagerAudio.instance.UIManagerAsset.clickSound);
}
onClick.Invoke();
}
}
public void OnPointerEnter(PointerEventData eventData)
{
if (isInteractable)
{
if (useSounds)
{
UIManagerAudio.instance.audioSource.PlayOneShot(UIManagerAudio.instance.UIManagerAsset.hoverSound);
}
onHover.Invoke();
StartCoroutine("SetHighlight");
}
}
public void OnPointerExit(PointerEventData eventData)
{
if (isInteractable)
{
onLeave.Invoke();
StartCoroutine("SetNormal");
}
}
public void OnSelect(BaseEventData eventData)
{
if (isInteractable)
{
if (useSounds)
{
UIManagerAudio.instance.audioSource.PlayOneShot(UIManagerAudio.instance.UIManagerAsset.hoverSound);
}
onHover.Invoke();
StartCoroutine("SetHighlight");
}
}
public void OnDeselect(BaseEventData eventData)
{
if (isInteractable && !(highlightCG == null))
{
onLeave.Invoke();
StartCoroutine("SetNormal");
}
}
public void OnSubmit(BaseEventData eventData)
{
if (isInteractable)
{
if (useSounds)
{
UIManagerAudio.instance.audioSource.PlayOneShot(UIManagerAudio.instance.UIManagerAsset.clickSound);
}
onClick.Invoke();
}
}
private IEnumerator SetNormal()
{
StopCoroutine("SetHighlight");
while (highlightCG.alpha > 0.01f)
{
highlightCG.alpha -= Time.unscaledDeltaTime * fadingMultiplier;
yield return null;
}
highlightCG.alpha = 0f;
}
private IEnumerator SetHighlight()
{
StopCoroutine("SetNormal");
while (highlightCG.alpha < 0.99f)
{
highlightCG.alpha += Time.unscaledDeltaTime * fadingMultiplier;
yield return null;
}
highlightCG.alpha = 1f;
}
private IEnumerator InitUINavigation(Navigation nav)
{
yield return new WaitForSecondsRealtime(0.1f);
if (selectOnUp != null)
{
nav.selectOnUp = selectOnUp.GetComponent<Selectable>();
}
if (selectOnDown != null)
{
nav.selectOnDown = selectOnDown.GetComponent<Selectable>();
}
if (selectOnLeft != null)
{
nav.selectOnLeft = selectOnLeft.GetComponent<Selectable>();
}
if (selectOnRight != null)
{
nav.selectOnRight = selectOnRight.GetComponent<Selectable>();
}
targetButton.navigation = nav;
}
}
}