Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/Michsky/UI/Heat/LocalizationTable.cs
2026-03-04 09:37:33 +08:00

23 lines
493 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace Michsky.UI.Heat
{
[CreateAssetMenu(fileName = "New Localization Table", menuName = "Heat UI/Localization/New Localization Table")]
public class LocalizationTable : ScriptableObject
{
[Serializable]
public class TableContent
{
public string key;
}
public string tableID;
public LocalizationSettings localizationSettings;
public List<TableContent> tableContent = new List<TableContent>();
}
}