Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/Michsky/UI/Heat/InputNavigationLimiter.cs
2026-03-04 09:37:33 +08:00

18 lines
465 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
namespace Michsky.UI.Heat
{
[AddComponentMenu("Heat UI/Input/Input Navigation Limiter")]
public class InputNavigationLimiter : MonoBehaviour
{
private void Update()
{
if (ControllerManager.instance != null && EventSystem.current.currentSelectedGameObject.transform.parent != base.transform.parent)
{
ControllerManager.instance.SelectUIObject(base.transform.GetChild(0).gameObject);
}
}
}
}