Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/Michsky/UI/Heat/CanvasManager.cs
2026-03-04 09:37:33 +08:00

22 lines
485 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace Michsky.UI.Heat
{
[RequireComponent(typeof(Canvas))]
[RequireComponent(typeof(CanvasScaler))]
public class CanvasManager : MonoBehaviour
{
private CanvasScaler canvasScaler;
public void SetScale(int scale = 1080)
{
if (canvasScaler == null)
{
canvasScaler = base.gameObject.GetComponent<CanvasScaler>();
}
canvasScaler.referenceResolution = new Vector2(canvasScaler.referenceResolution.x, scale);
}
}
}