Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/MasterAudioPlayer.cs
2026-03-04 09:37:33 +08:00

22 lines
381 B
C#

using UnityEngine;
public class MasterAudioPlayer : MonoBehaviour
{
public string soundName;
public void PlaySound(string soundName)
{
SFXGameManagement.PlaySound(soundName);
}
public void StopSound(string soundName)
{
SFXGameManagement.StopSound(soundName);
}
public void PlaySound(Transform transform)
{
SFXGameManagement.PlaySound(soundName, transform);
}
}