Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/FishNet/Serializing/Generated~/GeneratedComparers___Internal.cs
2026-03-04 09:37:33 +08:00

15 lines
297 B
C#

using System.Runtime.InteropServices;
using UnityEngine;
namespace FishNet.Serializing.Generated
{
[StructLayout(LayoutKind.Auto, CharSet = CharSet.Auto)]
public static class GeneratedComparers___Internal
{
[RuntimeInitializeOnLoadMethod]
private static void InitializeOnce()
{
}
}
}