Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/CustomMaskUI.cs
2026-03-04 09:37:33 +08:00

16 lines
258 B
C#

using UnityEngine;
using UnityEngine.UI;
public class CustomMaskUI : Image
{
public override Material materialForRendering
{
get
{
Material obj = new Material(base.materialForRendering);
obj.SetFloat("_StencilComp", 6f);
return obj;
}
}
}