Files
Ultimate-Fishing-Simulator-…/Assets/Scripts/Assembly-CSharp/CustomBindTextMeshPro.cs
2026-03-04 09:37:33 +08:00

9 lines
178 B
C#

using Obvious.Soap;
using UnityEngine;
[AddComponentMenu("Soap/Bindings/BindTextMeshPro")]
public class CustomBindTextMeshPro : BindTextMeshPro
{
public int FloatMultiplier;
}