Files
Ultimate-Fishing-Simulator-…/Assets/Plugins/Assembly-CSharp-firstpass/DebuggingEssentials/ItemHolder.cs
2026-03-04 09:37:33 +08:00

33 lines
635 B
C#

using System;
namespace DebuggingEssentials
{
public struct ItemHolder<T, U> : IComparable<ItemHolder<T, U>> where T : IComparable<T> where U : IComparable<U>
{
public static CompareMode compareMode;
public T key;
public U value;
public ItemHolder(T key, U value)
{
this.key = key;
this.value = value;
}
public int CompareTo(ItemHolder<T, U> other)
{
if (compareMode == CompareMode.Key)
{
ref T reference = ref key;
T other2 = other.key;
return reference.CompareTo(other2);
}
ref U reference2 = ref value;
U other3 = other.value;
return reference2.CompareTo(other3);
}
}
}