Files
Ultimate-Fishing-Simulator-…/Assets/Plugins/Assembly-CSharp-firstpass/DebuggingEssentials/ComponentIcons.cs
2026-03-04 09:37:33 +08:00

360 lines
6.1 KiB
C#

using System;
using UnityEngine;
namespace DebuggingEssentials
{
[Serializable]
public struct ComponentIcons
{
public Texture gameObjectIcon;
public Texture transformIcon;
public Texture cameraIcon;
public Texture csScriptIcon;
public Texture audioListenerIcon;
public Texture audioSourceIcon;
public Texture rigidbodyIcon;
public Texture boxColliderIcon;
public Texture capsuleColliderIcon;
public Texture meshColliderIcon;
public Texture sphereColliderIcon;
public Texture terrainColliderIcon;
public Texture wheelColliderIcon;
public Texture meshFilterIcon;
public Texture meshRendererIcon;
public Texture pointLightIcon;
public Texture directionalLightIcon;
public Texture spotLightIcon;
public Texture areaLightIcon;
public Texture fontIcon;
public Texture lightingDataAssetIcon;
public Texture lightProbesIcon;
public Texture materialIcon;
public Texture meshIcon;
public Texture renderTextureIcon;
public Texture texture2DIcon;
public Texture textureImporterIcon;
public Texture scriptableObjectIcon;
public Texture shaderIcon;
public Texture shaderVariantCollectionIcon;
public Texture computeShaderIcon;
public Texture editorSettingsIcon;
public Texture cubemapIcon;
public Texture animationIcon;
public Texture flareLayerIcon;
public Texture guiLayerIcon;
public Texture lightProbeProxyVolumeIcon;
public Texture lightProbeGroupIcon;
public Texture GetIcon(object obj)
{
if (obj is GameObject)
{
return gameObjectIcon;
}
if (obj is Transform)
{
return transformIcon;
}
if (obj is Camera)
{
return cameraIcon;
}
if (obj is AudioListener)
{
return audioListenerIcon;
}
if (obj is AudioSource)
{
return audioSourceIcon;
}
if (obj is Rigidbody)
{
return rigidbodyIcon;
}
if (obj is BoxCollider)
{
return boxColliderIcon;
}
if (obj is CapsuleCollider)
{
return capsuleColliderIcon;
}
if (obj is MeshCollider)
{
return meshColliderIcon;
}
if (obj is SphereCollider)
{
return sphereColliderIcon;
}
if (obj is TerrainCollider)
{
return terrainColliderIcon;
}
if (obj is WheelCollider)
{
return wheelColliderIcon;
}
if (obj is MeshFilter)
{
return meshFilterIcon;
}
if (obj is MeshRenderer)
{
return meshRendererIcon;
}
if (obj is MonoBehaviour)
{
return csScriptIcon;
}
if (obj is Font)
{
return fontIcon;
}
if (obj is LightProbes)
{
return lightProbeGroupIcon;
}
if (obj is LightProbeProxyVolume)
{
return lightProbeProxyVolumeIcon;
}
if (obj is LightProbeGroup)
{
return lightProbeGroupIcon;
}
if (obj is Material)
{
return materialIcon;
}
if (obj is Mesh)
{
return meshIcon;
}
if (obj is RenderTexture)
{
return renderTextureIcon;
}
if (obj is Texture2D)
{
return texture2DIcon;
}
if (obj is ScriptableObject)
{
return scriptableObjectIcon;
}
if (obj is Shader)
{
return shaderIcon;
}
if (obj is ShaderVariantCollection)
{
return shaderVariantCollectionIcon;
}
if (obj is ComputeShader)
{
return computeShaderIcon;
}
if (obj is Cubemap)
{
return cubemapIcon;
}
if (obj is Animation)
{
return animationIcon;
}
if (obj is FlareLayer)
{
return flareLayerIcon;
}
if (obj is Light)
{
Light light = (Light)obj;
if (light.type == LightType.Directional)
{
return directionalLightIcon;
}
if (light.type == LightType.Point)
{
return pointLightIcon;
}
if (light.type == LightType.Spot)
{
return spotLightIcon;
}
if (light.type == LightType.Rectangle)
{
return areaLightIcon;
}
}
return null;
}
public Texture GetIcon(Type type)
{
if (type == typeof(GameObject))
{
return gameObjectIcon;
}
if (type == typeof(Transform))
{
return transformIcon;
}
if (type == typeof(Camera))
{
return cameraIcon;
}
if (type == typeof(AudioListener))
{
return audioListenerIcon;
}
if (type == typeof(AudioSource))
{
return audioSourceIcon;
}
if (type == typeof(Rigidbody))
{
return rigidbodyIcon;
}
if (type == typeof(BoxCollider))
{
return boxColliderIcon;
}
if (type == typeof(CapsuleCollider))
{
return capsuleColliderIcon;
}
if (type == typeof(MeshCollider))
{
return meshColliderIcon;
}
if (type == typeof(SphereCollider))
{
return sphereColliderIcon;
}
if (type == typeof(TerrainCollider))
{
return terrainColliderIcon;
}
if (type == typeof(WheelCollider))
{
return wheelColliderIcon;
}
if (type == typeof(MeshFilter))
{
return meshFilterIcon;
}
if (type == typeof(MeshRenderer))
{
return meshRendererIcon;
}
if (type == typeof(Font))
{
return fontIcon;
}
if (type == typeof(LightProbes))
{
return lightProbeGroupIcon;
}
if (type == typeof(LightProbeProxyVolume))
{
return lightProbeProxyVolumeIcon;
}
if (type == typeof(LightProbeGroup))
{
return lightProbeGroupIcon;
}
if (type == typeof(Material))
{
return materialIcon;
}
if (type == typeof(Mesh))
{
return meshIcon;
}
if (type == typeof(RenderTexture))
{
return renderTextureIcon;
}
if (type == typeof(Texture2D))
{
return texture2DIcon;
}
if (type == typeof(Shader))
{
return shaderIcon;
}
if (type == typeof(ShaderVariantCollection))
{
return shaderVariantCollectionIcon;
}
if (type == typeof(ComputeShader))
{
return computeShaderIcon;
}
if (type == typeof(Cubemap))
{
return cubemapIcon;
}
if (type == typeof(Animation))
{
return animationIcon;
}
if (type == typeof(FlareLayer))
{
return flareLayerIcon;
}
if (type.IsSubclassOf(typeof(ScriptableObject)))
{
return scriptableObjectIcon;
}
if (type.IsSubclassOf(typeof(MonoBehaviour)))
{
return csScriptIcon;
}
if (type == typeof(Light))
{
return pointLightIcon;
}
return null;
}
}
}