Files
Ultimate-Fishing-Simulator-…/Assets/MonoBehaviour/Slim_trench_coat.asset
2026-03-04 09:37:33 +08:00

27 lines
895 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1773442058, guid: 73b285642068d1c8bf44f32bb84e03ce, type: 3}
m_Name: Slim_trench_coat
m_EditorClassIdentifier:
<Prefab>k__BackingField: {fileID: 114790648012074312, guid: 0b70644dfdc128248b22df6aea2f17ae, type: 2}
<Occluders>k__BackingField: []
<LodOcclusionData>k__BackingField:
- <MeshOcclusionData>k__BackingField:
- occludedTrianglesByLODId:
keys: []
values: []
<Id>k__BackingField: c7154ad1-cee0-42de-b4e8-3d569b056ed3
<SkinnedMeshData>k__BackingField:
<IsInitialized>k__BackingField: 0
<RootBoneName>k__BackingField:
<BoneNames>k__BackingField: []