13 lines
266 B
C#
13 lines
266 B
C#
using UnityEngine;
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namespace UFS3
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{
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[CreateAssetMenu(fileName = "WeightData", menuName = "Data/WeightData")]
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public class WeightData : BaseItemData, IItemType
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{
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public ItemType ItemType => ItemType.Weight;
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public override string StatisticText { get; }
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}
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}
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