26 lines
383 B
C#
26 lines
383 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace MantisLOD
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{
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internal class My_Half_vertex
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{
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public bool alive;
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public bool on_boundary;
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public bool on_symmetry;
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public Vector3 position;
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public List<My_Half_edge> edges = new List<My_Half_edge>();
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public My_Half_vertex()
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{
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alive = true;
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on_boundary = false;
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on_symmetry = false;
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}
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}
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}
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