Files
2026-03-04 09:37:33 +08:00

26 lines
383 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace MantisLOD
{
internal class My_Half_vertex
{
public bool alive;
public bool on_boundary;
public bool on_symmetry;
public Vector3 position;
public List<My_Half_edge> edges = new List<My_Half_edge>();
public My_Half_vertex()
{
alive = true;
on_boundary = false;
on_symmetry = false;
}
}
}