17 lines
232 B
C#
17 lines
232 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace KINEMATION.MagicBlend.Runtime
|
|
{
|
|
[Serializable]
|
|
public struct OverrideOverlay
|
|
{
|
|
public AnimationClip overlay;
|
|
|
|
public AvatarMask mask;
|
|
|
|
[Range(0f, 1f)]
|
|
public float weight;
|
|
}
|
|
}
|