Files
2026-03-04 09:37:33 +08:00

1260 lines
40 KiB
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_LayerSmoothnessRemap_Ext_3: {r: 0, g: 1, b: 0, a: 0}
_LayerSparkleTCI: {r: 1, g: 0.7, b: 1, a: 0}
_LayerSparkleTCI_Ext_1: {r: 1, g: 0.7, b: 1, a: 0}
_LayerSparkleTCI_Ext_2: {r: 1, g: 0.7, b: 1, a: 0}
_LayerSparkleTCI_Ext_3: {r: 1, g: 0.7, b: 1, a: 0}
_LayerSpecularTint: {r: 1, g: 1, b: 1, a: 1}
_LayerSpecularTint_Ext_1: {r: 1, g: 1, b: 1, a: 1}
_LayerSpecularTint_Ext_2: {r: 1, g: 1, b: 1, a: 1}
_LayerSpecularTint_Ext_3: {r: 1, g: 1, b: 1, a: 1}
_LayerTextureMaskCurveWeights: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
_LayerTextureRotation: {r: 0, g: 0, b: 0, a: 0}
_LayerTextureRotation_Ext_1: {r: 0, g: 0, b: 0, a: 0}
_LayerTextureRotation_Ext_2: {r: 0, g: 0, b: 0, a: 0}
_LayerTextureRotation_Ext_3: {r: 0, g: 0, b: 0, a: 0}
_LayerTint: {r: 1, g: 1, b: 1, a: 1}
_LayerTint_Ext_1: {r: 1, g: 1, b: 1, a: 1}
_LayerTint_Ext_2: {r: 1, g: 1, b: 1, a: 1}
_LayerTint_Ext_3: {r: 1, g: 1, b: 1, a: 1}
_LayerWeightOverDistance: {r: 1, g: 1, b: 1, a: 1}
_LayerWeightOverDistance_Ext_1: {r: 1, g: 1, b: 1, a: 1}
_LayerWeightOverDistance_Ext_2: {r: 1, g: 1, b: 1, a: 1}
_LayerWeightOverDistance_Ext_3: {r: 1, g: 1, b: 1, a: 1}
_MetallicRemap: {r: 0, g: 1, b: 0, a: 0}
_PuddleColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 0.95}
_RColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
_RainIntensityScale: {r: 1, g: 25, b: 0, a: 400}
_SmoothnessRemap: {r: 0, g: 1, b: 0, a: 0}
_SnowFresnelBSP: {r: 0, g: 9, b: 3, a: 0}
_SnowFresnelColor: {r: 0, g: 0, b: 0, a: 0}
_SnowSparkleTCI: {r: 1, g: 0.7, b: 1, a: 0}
_SnowTint: {r: 1, g: 1, b: 1, a: 1}
_SnowTraxTint: {r: 1, g: 1, b: 1, a: 1}
_SnowWorldFade: {r: 100, g: 50, b: 0, a: 0}
_SparkleTCI: {r: 1, g: 0.7, b: 1, a: 0}
_SpecularColor: {r: 1, g: 1, b: 1, a: 1}
_SpecularTint: {r: 1, g: 1, b: 1, a: 1}
_TerrainPosition: {r: 0, g: 0, b: 0, a: 0}
_TerrainSize: {r: 0, g: 0, b: 0, a: 0}
_TextureClampNX: {r: 0.001, g: 0.999, b: 0.001, a: 0.999}
_TextureClampNY: {r: 0.001, g: 0.999, b: 0.001, a: 0.999}
_TextureClampNZ: {r: 0.001, g: 0.999, b: 0.001, a: 0.999}
_TextureClampX: {r: 0.001, g: 0.999, b: 0.001, a: 0.999}
_TextureClampY: {r: 0.001, g: 0.999, b: 0.001, a: 0.999}
_TextureClampZ: {r: 0.001, g: 0.999, b: 0.001, a: 0.999}
_TextureRotation: {r: 0, g: 0, b: 0, a: 0}
_ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
_Tint: {r: 1, g: 1, b: 1, a: 1}
_TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
_TraxTint: {r: 1, g: 1, b: 1, a: 1}
_UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
_UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
_UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
_WindParticulateAngleMask: {r: -1, g: -1, b: 1, a: 1}
_WindParticulateColor: {r: 1, g: 1, b: 1, a: 1}
_WindParticulateEmissive: {r: 0, g: 0, b: 0, a: 0}
_WindParticulateWorldHeightMask: {r: -99999, g: -99999, b: 99999, a: 99999}
_WireColor: {r: 0, g: 1, b: 0, a: 1}
_WireEmissive: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 0