Files
2026-03-04 09:37:33 +08:00

982 lines
24 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1507657406988511
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4733837758319496}
- component: {fileID: 114839290113125915}
- component: {fileID: 95202685434159323}
m_Layer: 7
m_Name: Scale Silver
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1655021098500165
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4526134778753743}
- component: {fileID: 33655401261677712}
- component: {fileID: 23159828907250477}
- component: {fileID: 65943484463026875}
m_Layer: 7
m_Name: root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1158355027309536
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4507823342197197}
- component: {fileID: 33629416548271157}
- component: {fileID: 23072930079642690}
m_Layer: 7
m_Name: haczyk.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1825569650092066
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4473012363274063}
- component: {fileID: 33470800531544677}
- component: {fileID: 23497412926914138}
m_Layer: 7
m_Name: mocowanie blaszki
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1481742499576080
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4200439105561924}
- component: {fileID: 33981358346615814}
- component: {fileID: 23511659091309549}
m_Layer: 7
m_Name: blaszka Scale
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4733837758319496
Transform:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1507657406988511}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -6.00314, y: -0.0058, z: 97.8384}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4526134778753743}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!114 &114839290113125915
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1507657406988511}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8bb1439153db5d6968f0f6764a956537, type: 3}
m_Name:
m_EditorClassIdentifier:
UseCollision: 0
CollisionSpace: 1
CollisionMode: 0
CheapCollision: 0
DynamicWorldCollidersInclusion: 0
InclusionRadius: 1
IgnoreMeshColliders: 1
IncludedColliders: []
IncludedColliders2D: []
CollidersType: 0
CollideWithOtherTails: 0
CollideWithDisabledColliders: 1
CollisionSlippery: 1
ReflectCollision: 0
CollidersScaleCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
CollidersScaleMul: 6.5
CollisionsAutoCurve: 0.5
IgnoredColliders: []
IgnoredColliders2D: []
CollidersSameLayer: 1
CollidersAddRigidbody: 1
RigidbodyMass: 1
CollidersLayer: 0
UseSlitheryCurve: 0
SlitheryCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.75
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
UseCurlingCurve: 0
CurlingCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.7
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.3
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
UseSpringCurve: 0
SpringCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
UseSlipperyCurve: 0
SlipperyCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.7
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
UsePosSpeedCurve: 0
PosCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.7
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
UseRotSpeedCurve: 0
RotCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.9
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
UsePartialBlend: 0
BlendCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.95
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.45
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
UseIK: 0
IK:
IKWeight: 0
IKTargetPosition: {x: 0, y: 0, z: 0}
IKTargetRotation: {x: 0, y: 0, z: 0, w: 0}
LastLocalDirection: {x: 0, y: 0, z: 0}
LocalDirection: {x: 0, y: 0, z: 0}
IKBones: []
ContinousSolving: 0
SyncWithAnimator: 0
ReactionQuality: 0
Smoothing: 0
StretchToTarget: 0
StretchCurve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
Use2D: 0
Invert: 0
IKTarget: {fileID: 0}
IKAutoWeights: 1
IKBaseReactionWeight: 0.65
IKReactionWeightCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0.25
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
IKAutoAngleLimits: 1
IKAutoAngleLimit: 40
IKContinousSolve: 0
IkInvertOrder: 0
IKBlend: 1
IKAnimatorBlend: 0.5
IKReactionQuality: 2
IKSmoothing: 0
IKStretchToTarget: 0
IKStretchCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
IKLimitSettings: []
IKSelectiveChain: 0
RotationOffset: {x: 0, y: 0, z: 0, w: 1}
Curving: {x: 0, y: 0, z: 0, w: 1}
UseCurvingCurve: 0
CurvCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.75
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
LengthMultiplier: 1
UseLengthMulCurve: 0
LengthMulCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
UseGravityCurve: 0
GravityCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.65
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
Gravity: {x: 0, y: 0, z: 0}
UseWaving: 1
CosinusAdd: 0
FixedCycle: 0
WavingSpeed: 3
WavingRange: 0.8
WavingAxis: {x: 1, y: 1, z: 1}
WavingType: 1
AlternateWave: 1
UseWind: 0
WindEffectPower: 1
WindTurbulencePower: 1
WindWorldNoisePower: 0.5
WindEffect: {x: 0, y: 0, z: 0}
TailSegments: []
GhostParent:
ProceduralPosition: {x: 0, y: 0, z: 0}
ProceduralPositionWeightBlended: {x: 0, y: 0, z: 0}
TrueTargetRotation: {x: 0, y: 0, z: 0, w: 1}
PosRefRotation: {x: 0, y: 0, z: 0, w: 1}
PreviousPosReferenceRotation: {x: 0, y: 0, z: 0, w: 1}
PreviousPosition: {x: 0, y: 0, z: 0}
BlendValue: 1
BoneDimensionsScaled: {x: 0, y: 0, z: 0}
BoneLengthScaled: 0
InitialLocalPosition: {x: 0, y: 0, z: 0}
InitialLocalPositionInRoot: {x: 0, y: 0, z: 0}
InitialLocalRotationInRoot: {x: 0, y: 0, z: 0, w: 1}
LocalOffset: {x: 0, y: 0, z: 0}
InitialLocalRotation: {x: 0, y: 0, z: 0, w: 1}
ColliderRadius: 1
CollisionContactFlag: 0
CollisionContactRelevancy: -1
VelocityHelper: {x: 0, y: 0, z: 0}
QVelocityHelper: {x: 0, y: 0, z: 0, w: 1}
PreviousPush: {x: 0, y: 0, z: 0}
Curving: {x: 0, y: 0, z: 0, w: 1}
Gravity: {x: 0, y: 0, z: 0}
GravityLookOffset: {x: 0, y: 0, z: 0}
LengthMultiplier: 1
PositionSpeed: 1
RotationSpeed: 1
Springiness: 0
Slithery: 1
Curling: 0.5
Slippery: 1
LastKeyframeLocalRotation: {x: 0, y: 0, z: 0, w: 0}
LastKeyframeLocalPosition: {x: 0, y: 0, z: 0}
GhostChild:
ProceduralPosition: {x: 0, y: 0, z: 0}
ProceduralPositionWeightBlended: {x: 0, y: 0, z: 0}
TrueTargetRotation: {x: 0, y: 0, z: 0, w: 1}
PosRefRotation: {x: 0, y: 0, z: 0, w: 1}
PreviousPosReferenceRotation: {x: 0, y: 0, z: 0, w: 1}
PreviousPosition: {x: 0, y: 0, z: 0}
BlendValue: 1
BoneDimensionsScaled: {x: 0, y: 0, z: 0}
BoneLengthScaled: 0
InitialLocalPosition: {x: 0, y: 0, z: 0}
InitialLocalPositionInRoot: {x: 0, y: 0, z: 0}
InitialLocalRotationInRoot: {x: 0, y: 0, z: 0, w: 1}
LocalOffset: {x: 0, y: 0, z: 0}
InitialLocalRotation: {x: 0, y: 0, z: 0, w: 1}
ColliderRadius: 1
CollisionContactFlag: 0
CollisionContactRelevancy: -1
VelocityHelper: {x: 0, y: 0, z: 0}
QVelocityHelper: {x: 0, y: 0, z: 0, w: 1}
PreviousPush: {x: 0, y: 0, z: 0}
Curving: {x: 0, y: 0, z: 0, w: 1}
Gravity: {x: 0, y: 0, z: 0}
GravityLookOffset: {x: 0, y: 0, z: 0}
LengthMultiplier: 1
PositionSpeed: 1
RotationSpeed: 1
Springiness: 0
Slithery: 1
Curling: 0.5
Slippery: 1
LastKeyframeLocalRotation: {x: 0, y: 0, z: 0, w: 0}
LastKeyframeLocalPosition: {x: 0, y: 0, z: 0}
UseMaxDistance: 0
DistanceFrom: {fileID: 0}
_distanceFrom_Auto: {fileID: 0}
MaximumDistance: 35
MaxOutDistanceFactor: 0
DistanceWithoutY: 0
DistanceMeasurePoint: {x: 0, y: 0, z: 0}
FadeDuration: 0.75
Deflection: 0
DeflectionStartAngle: 10
DeflectionSmooth: 0
DeflectionFalloff:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0.1
outSlope: 0.1
tangentMode: 0
weightedMode: 3
inWeight: 0
outWeight: 0.5
- serializedVersion: 3
time: 1
value: 1
inSlope: 5
outSlope: 0
tangentMode: 0
weightedMode: 3
inWeight: 0.1
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
DeflectOnlyCollisions: 1
_Editor_Category: 0
_Editor_FeaturesCategory: 3
DrawGizmos: 1
StartBone: {fileID: 4473012363274063}
EndBone: {fileID: 0}
EndBoneJointOffset: {x: 0, y: 0, z: 0}
_TransformsGhostChain:
- {fileID: 4473012363274063}
- {fileID: 4200439105561924}
_GhostChainInitCount: 2
UpdateRate: 0
AnimatePhysics: 0
InterpolateRate: 0
Prewarm: 0
Slithery: 1.192
Curling: 0.5
Springiness: 0.163
MaxStretching: 0
AngleLimit: 181
AngleLimitAxis: {x: 0, y: 0, z: 0}
LimitAxisRange: {x: 0, y: 0}
LimitSmoothing: 0.5
MotionInfluence: 1
MotionInfluenceInY: 1
IncludeParent: 0
UnifyBendiness: 0
ReactionSpeed: 0.9
Sustain: 0
RotationRelevancy: 1
SmoothingStyle: 1
TimeScale: 1
DeltaType: 4
UpdateAsLast: 1
DetectZeroKeyframes: 1
StartAfterTPose: 1
OptimizeWithMesh: {fileID: 0}
OptimizeWithMeshes: []
TailAnimatorAmount: 1
DetachChildren: 0
Axis2D: 0
Tangle: 0
AnimateRoll: 0
OverrideKeyframeAnimation: 0
--- !u!95 &95202685434159323
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1507657406988511}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 30901b649c1bad940b67c0486544baa2, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!4 &4526134778753743
Transform:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655021098500165}
m_LocalRotation: {x: 2.0861623E-07, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 5.722E-06, y: 0.00021, z: 0.0024}
m_LocalScale: {x: 6.900112, y: 6.900112, z: 6.900112}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4507823342197197}
- {fileID: 4473012363274063}
m_Father: {fileID: 4733837758319496}
m_LocalEulerAnglesHint: {x: 2.3905659E-05, y: -0, z: 0}
--- !u!33 &33655401261677712
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655021098500165}
m_Mesh: {fileID: 4300000, guid: a934ffb2d513ac84c92a0551136a0b1b, type: 2}
--- !u!23 &23159828907250477
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655021098500165}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0d6beda630ea36842828e94e54986554, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &65943484463026875
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655021098500165}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 0.0008790909, y: 0.00091439974, z: 0.0073914826}
m_Center: {x: 3.3851247E-06, y: -8.7690554E-05, z: -0.003764051}
--- !u!4 &4507823342197197
Transform:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1158355027309536}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -6.068316E-07, y: -0.000103957056, z: -0.007282534}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4526134778753743}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33629416548271157
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1158355027309536}
m_Mesh: {fileID: 4300000, guid: 2af1eed98209a6d4daf5ffb7637d7520, type: 2}
--- !u!23 &23072930079642690
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1158355027309536}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dc9fc6b15799c4e44bf45be5db5581b6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &4473012363274063
Transform:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825569650092066}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.6408227E-06, y: -0.00010000056, z: -0.0034814614}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4200439105561924}
m_Father: {fileID: 4526134778753743}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33470800531544677
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825569650092066}
m_Mesh: {fileID: 4300000, guid: f547568bf327554429d930ec5b475721, type: 2}
--- !u!23 &23497412926914138
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825569650092066}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dd48cbf0ed5f9d14e926f728f1a4b4c6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &4200439105561924
Transform:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1481742499576080}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.6408227E-06, y: -0.0002690891, z: -3.2400534E-05}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4473012363274063}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33981358346615814
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1481742499576080}
m_Mesh: {fileID: 4300000, guid: 21a5176192dd4be43a19e9758af6ffb5, type: 2}
--- !u!23 &23511659091309549
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1481742499576080}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0d6beda630ea36842828e94e54986554, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}