Files
Ultimate-Fishing-Simulator-…/Assets/GameObject/NetworkTransform Benchmark 3D Rigidbodies.prefab
2026-03-04 09:37:33 +08:00

551 lines
15 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1015175922094127
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4388383102924207}
- component: {fileID: 114670369949306057}
- component: {fileID: 114443009245105532}
- component: {fileID: 114948157488205733}
- component: {fileID: 54629913850200664}
m_Layer: 0
m_Name: NetworkTransform Benchmark 3D Rigidbodies
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1343595884795488
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4591155176657045}
- component: {fileID: 33642974486635607}
- component: {fileID: 23545923519304010}
- component: {fileID: 135606153810160817}
m_Layer: 0
m_Name: Sphere
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1474795462437303
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4372022827726286}
- component: {fileID: 33982412312727986}
- component: {fileID: 23172670739506523}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1365552375209717
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4805703261421633}
- component: {fileID: 33552674637363139}
- component: {fileID: 23527166800497694}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1900419209201617
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4982782420164118}
- component: {fileID: 33013811327318436}
- component: {fileID: 23331196533063455}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4388383102924207
Transform:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1015175922094127}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4591155176657045}
- {fileID: 4372022827726286}
- {fileID: 4805703261421633}
- {fileID: 4982782420164118}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!114 &114670369949306057
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1015175922094127}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1201363339, guid: 1f191796bb5acf747b48ef6cf55d4ccf, type: 3}
m_Name:
m_EditorClassIdentifier:
<IsNested>k__BackingField: 0
WasActiveDuringEdit: 0
WasActiveDuringEdit_Set1: 1
<ComponentIndex>k__BackingField: 0
<PredictedSpawn>k__BackingField: {fileID: 0}
<PredictedOwner>k__BackingField: {fileID: 0}
NetworkBehaviours:
- {fileID: 114443009245105532}
- {fileID: 114948157488205733}
InitializedParentNetworkBehaviour: {fileID: 0}
InitializedNestedNetworkObjects: []
RuntimeParentNetworkBehaviour: {fileID: 0}
RuntimeChildNetworkBehaviours: []
_isNetworked: 1
_isSpawnable: 1
_isGlobal: 0
_initializeOrder: 0
_preventDespawnOnDisconnect: 0
_defaultDespawnType: 0
NetworkObserver: {fileID: 0}
_enablePrediction: 0
_predictionType: 0
_graphicalObject: {fileID: 0}
_detachGraphicalObject: 0
_enableStateForwarding: 1
_networkTransform: {fileID: 0}
_ownerInterpolation: 1
_ownerSmoothedProperties: 255
_adaptiveInterpolation: 3
_spectatorSmoothedProperties: 255
_spectatorInterpolation: 2
_enableTeleport: 0
_teleportThreshold: 1
<PrefabId>k__BackingField: 17
<SpawnableCollectionId>k__BackingField: 0
<AssetPathHash>k__BackingField: 3212716022771812157
<SceneId>k__BackingField: 0
SerializedTransformProperties:
Position: {x: 0, y: 0, z: 0}
Rotation: {x: 0, y: 0, z: 0, w: 1}
Scale: {x: 1, y: 1, z: 1}
IsValid: 1
--- !u!114 &114443009245105532
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1015175922094127}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1686038946, guid: 9e6b79a1d4675da2a9104cff2a804727, type: 3}
m_Name:
m_EditorClassIdentifier:
_componentIndexCache: 0
_networkObjectCache: {fileID: 114670369949306057}
_tickCallbacks: 6
_isActive: 1
_force: 30
_interval:
Minimum: 3
Maximum: 3
--- !u!114 &114948157488205733
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1015175922094127}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -990451758, guid: 1f191796bb5acf747b48ef6cf55d4ccf, type: 3}
m_Name:
m_EditorClassIdentifier:
_componentIndexCache: 1
_networkObjectCache: {fileID: 114670369949306057}
_componentConfiguration: 0
_synchronizeParent: 0
_packing:
Position: 1
Rotation: 1
Scale: 0
_interpolation: 2
_extrapolation: 2
_enableTeleport: 0
_teleportThreshold: 1
_clientAuthoritative: 1
_sendToOwner: 1
_interval: 1
_synchronizePosition: 1
_positionSnapping:
X: 0
Y: 0
Z: 0
_synchronizeRotation: 1
_rotationSnapping:
X: 0
Y: 0
Z: 0
_synchronizeScale: 0
_scaleSnapping:
X: 0
Y: 0
Z: 0
--- !u!54 &54629913850200664
Rigidbody:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1015175922094127}
m_Mass: 1
m_LinearDamping: 0
m_AngularDamping: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!4 &4591155176657045
Transform:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1343595884795488}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4388383102924207}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!33 &33642974486635607
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1343595884795488}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23545923519304010
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1343595884795488}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!135 &135606153810160817
SphereCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1343595884795488}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!4 &4372022827726286
Transform:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474795462437303}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.5, y: 0.25, z: 0.25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4388383102924207}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!33 &33982412312727986
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474795462437303}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23172670739506523
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474795462437303}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &4805703261421633
Transform:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365552375209717}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.5, y: 0.25, z: 0.25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4388383102924207}
m_LocalEulerAnglesHint: {x: -0, y: -90, z: 0}
--- !u!33 &33552674637363139
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365552375209717}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23527166800497694
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365552375209717}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &4982782420164118
Transform:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900419209201617}
m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.5, y: 0.25, z: 0.25}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4388383102924207}
m_LocalEulerAnglesHint: {x: 90, y: -0, z: -90}
--- !u!33 &33013811327318436
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900419209201617}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23331196533063455
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1900419209201617}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}