using Obvious.Soap; using UnityEngine; public class UI_ModalProfileLoad : MonoBehaviour { [SerializeField] private ScriptableEventString On_ModalProfileLoad_ConfirmClicked; private string profileToLoad; public void OnLoadSlotLoadClicked(string profileToLoad) { this.profileToLoad = profileToLoad; } public void OnConfirmClicked() { if (!string.IsNullOrEmpty(profileToLoad)) { On_ModalProfileLoad_ConfirmClicked.Raise(profileToLoad); } } }