using System; namespace DebuggingEssentials { [Serializable] public class Search { public SearchMode mode; public SearchCondition condition; public string text = string.Empty; public bool useSearch = true; public bool hasSearch; [NonSerialized] public FastList types = new FastList(); public void MakeArrayTypes() { for (int i = 0; i < types.Count; i++) { if (types.items[i] != null) { types.items[i].MakeArrayType(); } } } } }