using UnityEngine; using UnityEngine.UI; namespace Michsky.UI.Heat { [ExecuteInEditMode] [DisallowMultipleComponent] [RequireComponent(typeof(Image))] [AddComponentMenu("Heat UI/UI Manager/UI Manager Image")] public class UIManagerImage : MonoBehaviour { public enum ColorType { Accent = 0, AccentMatch = 1, Primary = 2, Secondary = 3, Negative = 4, Background = 5 } public UIManager UIManagerAsset; private Image objImage; public ColorType colorType = ColorType.Primary; public bool useCustomColor; public bool useCustomAlpha; private void Awake() { base.enabled = true; if (UIManagerAsset == null) { UIManagerAsset = Resources.Load("Heat UI Manager"); } if (objImage == null) { objImage = GetComponent(); } if (!UIManagerAsset.enableDynamicUpdate) { UpdateImage(); base.enabled = false; } } private void Update() { if (!(UIManagerAsset == null) && UIManagerAsset.enableDynamicUpdate) { UpdateImage(); } } private void UpdateImage() { if (objImage == null || useCustomColor) { return; } if (!useCustomAlpha) { if (colorType == ColorType.Primary && objImage.color != UIManagerAsset.primaryColor) { objImage.color = UIManagerAsset.primaryColor; } else if (colorType == ColorType.Secondary && objImage.color != UIManagerAsset.secondaryColor) { objImage.color = UIManagerAsset.secondaryColor; } else if (colorType == ColorType.Accent && objImage.color != UIManagerAsset.accentColor) { objImage.color = UIManagerAsset.accentColor; } else if (colorType == ColorType.AccentMatch && objImage.color != UIManagerAsset.accentColorInvert) { objImage.color = UIManagerAsset.accentColorInvert; } else if (colorType == ColorType.Negative && objImage.color != UIManagerAsset.negativeColor) { objImage.color = UIManagerAsset.negativeColor; } else if (colorType == ColorType.Background && objImage.color != UIManagerAsset.backgroundColor) { objImage.color = UIManagerAsset.backgroundColor; } } else if (colorType == ColorType.Primary) { objImage.color = new Color(UIManagerAsset.primaryColor.r, UIManagerAsset.primaryColor.g, UIManagerAsset.primaryColor.b, objImage.color.a); } else if (colorType == ColorType.Secondary) { objImage.color = new Color(UIManagerAsset.secondaryColor.r, UIManagerAsset.secondaryColor.g, UIManagerAsset.secondaryColor.b, objImage.color.a); } else if (colorType == ColorType.Accent) { objImage.color = new Color(UIManagerAsset.accentColor.r, UIManagerAsset.accentColor.g, UIManagerAsset.accentColor.b, objImage.color.a); } else if (colorType == ColorType.AccentMatch) { objImage.color = new Color(UIManagerAsset.accentColorInvert.r, UIManagerAsset.accentColorInvert.g, UIManagerAsset.accentColorInvert.b, objImage.color.a); } else if (colorType == ColorType.Negative) { objImage.color = new Color(UIManagerAsset.negativeColor.r, UIManagerAsset.negativeColor.g, UIManagerAsset.negativeColor.b, objImage.color.a); } else if (colorType == ColorType.Background) { objImage.color = new Color(UIManagerAsset.backgroundColor.r, UIManagerAsset.backgroundColor.g, UIManagerAsset.backgroundColor.b, objImage.color.a); } } } }