using System.Collections.Generic; using System.Runtime.InteropServices; using SoapCustomVariable; using UnityEngine; namespace FishNet.Serializing.Generated { [StructLayout(LayoutKind.Auto, CharSet = CharSet.Auto)] public static class GeneratedReaders___Internal { [RuntimeInitializeOnLoadMethod] private static void InitializeOnce() { GenericReader.SetRead(GRead___MultiplayerFishManager_002FFishZoneSyncDataFishNet_002ESerializing_002EGenerateds); GenericReader.SetRead(GRead___MultiplayerFishManager_002FFishSyncDataFishNet_002ESerializing_002EGenerateds); GenericReader>.SetRead(GRead___System_002ECollections_002EGeneric_002EList_00601_003CMultiplayerFishManager_002FFishSyncData_003EFishNet_002ESerializing_002EGenerateds); GenericReader.SetRead(GRead___SoapCustomVariable_002EStateFishNet_002ESerializing_002EGenerateds); GenericReader.SetRead(GRead___FishingMethodTypeFishNet_002ESerializing_002EGenerateds); } public static MultiplayerFishManager.FishZoneSyncData GRead___MultiplayerFishManager_002FFishZoneSyncDataFishNet_002ESerializing_002EGenerateds(Reader reader) { return new MultiplayerFishManager.FishZoneSyncData { childIndex = reader.ReadInt32(), fishSyncDatas = GRead___System_002ECollections_002EGeneric_002EList_00601_003CMultiplayerFishManager_002FFishSyncData_003EFishNet_002ESerializing_002EGenerateds(reader) }; } public static MultiplayerFishManager.FishSyncData GRead___MultiplayerFishManager_002FFishSyncDataFishNet_002ESerializing_002EGenerateds(Reader reader) { return new MultiplayerFishManager.FishSyncData { ID = reader.ReadInt32(), weight = reader.ReadSingle(), position = reader.ReadVector3() }; } public static List GRead___System_002ECollections_002EGeneric_002EList_00601_003CMultiplayerFishManager_002FFishSyncData_003EFishNet_002ESerializing_002EGenerateds(Reader reader) { return reader.ReadList(); } public static State GRead___SoapCustomVariable_002EStateFishNet_002ESerializing_002EGenerateds(Reader reader) { return (State)reader.ReadInt32(); } public static FishingMethodType GRead___FishingMethodTypeFishNet_002ESerializing_002EGenerateds(Reader reader) { return (FishingMethodType)reader.ReadInt32(); } } }