%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: OctahedralImpostor m_Shader: {fileID: 4800000, guid: 6dc2273c0f942d04dbc0c0c2a435b799, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: _ColorAlphaAtlas: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _NormalDepthAtlas: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _SpecularSmoothnessAtlas: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _AddPrecomputedVelocity: 0 _AlphaClip: 0 _AlphaCutoffEnable: 1 _AlphaDstBlend: 0 _AlphaSrcBlend: 1 _BlendMode: 0 _ConservativeDepthOffsetEnable: 1 _CullMode: 2 _CullModeForward: 2 _DepthOffsetEnable: 1 _DoubleSidedEnable: 0 _DoubleSidedGIMode: 0 _DoubleSidedNormalMode: 2 _DstBlend: 0 _DstBlend2: 0 _EnableBlendModePreserveSpecularLighting: 1 _EnableFogOnTransparent: 1 _ExcludeFromTUAndAA: 0 _HemiOctahedron: 1 _MaterialID: 4 _MaterialTypeMask: 16 _OnlySampleSingleFrame: 0 _OpaqueCullMode: 2 _ParallaxStrength: 0.5 _PerPixelSorting: 0 _PixelDepthOffset: 1 _PixelDepthOffsetShadow: 2 _PlaneScale: 1 _ProjectionScale: 1 _RayTracing: 0 _ReceivesSSR: 1 _ReceivesSSRTransparent: 0 _RefractionModel: 0 _RenderQueueType: 1 _RequireSplitLighting: 0 _SPECULARSMOOTHNESSATLAS: 0 _ScatteredInstanceExtraData2: 0 _Smoothness: 0.5 _SrcBlend: 1 _StencilRef: 0 _StencilRefDepth: 8 _StencilRefDistortionVec: 4 _StencilRefGBuffer: 10 _StencilRefMV: 40 _StencilWriteMask: 6 _StencilWriteMaskDepth: 9 _StencilWriteMaskDistortionVec: 4 _StencilWriteMaskGBuffer: 15 _StencilWriteMaskMV: 41 _SupportDecals: 1 _SurfaceType: 0 _TransmissionEnable: 1 _TransparentBackfaceEnable: 0 _TransparentCullMode: 2 _TransparentDepthPostpassEnable: 0 _TransparentDepthPrepassEnable: 0 _TransparentSortPriority: 0 _TransparentWritingMotionVec: 0 _TransparentZWrite: 0 _UVDerivativesMultiplier: 1 _UVDerivativesMultiplierDepth: 1 _UseShadowThreshold: 0 _ZTestDepthEqualForOpaque: 3 _ZTestGBuffer: 4 _ZTestTransparent: 4 _ZWrite: 1 _impostorDepthSpan: 0 m_Colors: _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} _EmissionColor: {r: 1, g: 1, b: 1, a: 1} _ImpostorCenterOS: {r: 0, g: 0, b: 0, a: 0} _ScatteredInstanceExtraData: {r: 0, g: 0, b: 0, a: 0} _Specular: {r: 0.04, g: 0.04, b: 0.04, a: 0} _SpriteGridResolution: {r: 8, g: 8, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 0