using System; using System.Reflection; namespace DebuggingEssentials { public struct SearchMember { public object parent; public MemberType memberType; public object obj; public Type objType; public MemberInfo member; public RuntimeInspector.DrawInfo info; public int level; public SearchMember(object parent, object obj, Type objType, MemberInfo member, MemberType memberType, RuntimeInspector.DrawInfo info, int level) { this.parent = parent; this.obj = obj; this.objType = objType; this.member = member; this.memberType = memberType; this.info = info; this.level = level; } } }