using UnityEngine; namespace DebuggingEssentials { public class SO_ConsoleWindow : SO_BaseWindow { public WindowSettings consoleWindow; public GUISkin skin; public GUISkin skinAutoComplete; public Texture texDot; public Texture texArrow; public Texture texCornerScale; public Texture texStackOn; public Texture texStackOff; public CountIcon logIcon; public CountIcon warningIcon; public CountIcon errorIcon; public CountIcon exceptionIcon; } }