using System; namespace DebuggingEssentials { public class FastListBase { public static int maxElements; public static string maxListName; public static FastListBase maxList; protected const int defaultCapacity = 4; public int Count; protected int _count; public static void SetCapacity(FastListBase list, ref T[] items, int capacity, int count) { T[] array = new T[capacity]; if (count > 0) { Array.Copy(items, array, count); } items = array; if (capacity > maxElements) { maxElements = capacity; if (list != null) { maxList = list; maxListName = "<" + typeof(T).Name + ">"; } } _ = 1000000; } } public class FastListBase : FastListBase { public T[] items; protected virtual void DoubleCapacity() { FastListBase.SetCapacity(this, ref items, items.Length * 2, _count); } } }