%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -1634836037, guid: 48132c8dbc97f956e52e75e839ab46f9, type: 3} m_Name: PathTracing m_EditorClassIdentifier: active: 1 enable: m_OverrideState: 1 m_Value: 0 layerMask: m_OverrideState: 1 m_Value: serializedVersion: 2 m_Bits: 4294967295 maximumSamples: m_OverrideState: 1 m_Value: 256 minimumDepth: m_OverrideState: 1 m_Value: 1 maximumDepth: m_OverrideState: 1 m_Value: 4 maximumIntensity: m_OverrideState: 1 m_Value: 10 skyImportanceSampling: m_OverrideState: 1 m_Value: 0 tilingParameters: m_OverrideState: 1 m_Value: {x: 1, y: 1, z: 0, w: 0} seedMode: m_OverrideState: 1 m_Value: 1 customSeed: m_OverrideState: 1 m_Value: 0