%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: sharpTurnSignMat m_Shader: {fileID: 4800000, guid: 3f4216ee422f83e4f8121d1d225113ea, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DISABLE_SSR_TRANSPARENT - _NORMALMAP_TANGENT_SPACE m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2225 stringTagMap: {} disabledShaderPasses: - TransparentDepthPrepass - TransparentDepthPostpass - TransparentBackface - RayTracingPrepass - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: _AnisotropyMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _BaseColorMap: m_Texture: {fileID: 2800000, guid: 95d86885e31b30148b5f43f97caf64bd, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _BentNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _BentNormalMapOS: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _CoatMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _EmissiveColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _HeightMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _IridescenceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _IridescenceThicknessMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MainTex: m_Texture: {fileID: 2800000, guid: 95d86885e31b30148b5f43f97caf64bd, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _NormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _NormalMapOS: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _SpecularColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _SubsurfaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _TangentMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _TangentMapOS: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _ThicknessMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _TransmissionMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _TransmittanceColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _AORemapMax: 1 _AORemapMin: 0 _ATDistance: 1 _AddPrecomputedVelocity: 0 _AlbedoAffectEmissive: 0 _AlphaCutoff: 0.5 _AlphaCutoffEnable: 0 _AlphaCutoffPostpass: 0.5 _AlphaCutoffPrepass: 0.5 _AlphaCutoffShadow: 0.5 _AlphaDstBlend: 0 _AlphaRemapMax: 1 _AlphaRemapMin: 0 _AlphaSrcBlend: 1 _Anisotropy: 0 _BlendMode: 0 _BumpScale: 1 _CoatMask: 0 _CullMode: 2 _CullModeForward: 2 _Cutoff: 0.5 _DepthOffsetEnable: 0 _DetailAlbedoScale: 1 _DetailNormalMapScale: 1 _DetailNormalScale: 1 _DetailSmoothnessScale: 1 _DiffusionProfile: 0 _DiffusionProfileHash: 0 _DisplacementLockObjectScale: 1 _DisplacementLockTilingScale: 1 _DisplacementMode: 0 _DoubleSidedEnable: 0 _DoubleSidedGIMode: 0 _DoubleSidedNormalMode: 1 _DstBlend: 0 _DstBlend2: 0 _EmissiveColorMode: 1 _EmissiveExposureWeight: 1 _EmissiveIntensity: 1 _EmissiveIntensityUnit: 0 _EnableBlendModePreserveSpecularLighting: 1 _EnableFogOnTransparent: 1 _EnableGeometricSpecularAA: 0 _EnergyConservingSpecularColor: 1 _GlossMapScale: 1 _Glossiness: 0 _GlossyReflections: 1 _HeightAmplitude: 0.02 _HeightCenter: 0.5 _HeightMapParametrization: 0 _HeightMax: 1 _HeightMin: -1 _HeightOffset: 0 _HeightPoMAmplitude: 2 _HeightTessAmplitude: 2 _HeightTessCenter: 0.5 _InvTilingScale: 1 _Ior: 1.5 _IridescenceMask: 1 _IridescenceThickness: 1 _LinkDetailsWithBase: 0 _MaterialID: 1 _Metallic: 0 _MetallicRemapMax: 0 _MetallicRemapMin: 0 _Mode: 0 _NormalMapSpace: 0 _NormalScale: 1 _ObjectSpaceUVMapping: 0 _ObjectSpaceUVMappingEmissive: 0 _OcclusionStrength: 1 _OpaqueCullMode: 2 _PPDLodThreshold: 5 _PPDMaxSamples: 15 _PPDMinSamples: 5 _PPDPrimitiveLength: 1 _PPDPrimitiveWidth: 1 _Parallax: 0.02 _PerPixelSorting: 0 _RayTracing: 0 _ReceivesSSR: 1 _ReceivesSSRTransparent: 0 _RefractionModel: 0 _Smoothness: 0 _SmoothnessRemapMax: 0 _SmoothnessRemapMin: 0 _SmoothnessTextureChannel: 0 _SpecularAAScreenSpaceVariance: 0.1 _SpecularAAThreshold: 0.2 _SpecularHighlights: 1 _SpecularOcclusionMode: 1 _SrcBlend: 1 _StencilRef: 0 _StencilRefDepth: 8 _StencilRefGBuffer: 10 _StencilRefMV: 40 _StencilWriteMask: 6 _StencilWriteMaskDepth: 9 _StencilWriteMaskGBuffer: 15 _StencilWriteMaskMV: 41 _SubsurfaceMask: 1 _SupportDecals: 1 _SurfaceType: 0 _TexWorldScale: 1 _TexWorldScaleEmissive: 1 _Thickness: 1 _TransmissionEnable: 1 _TransmissionMask: 1 _TransparentBackfaceEnable: 0 _TransparentCullMode: 2 _TransparentDepthPostpassEnable: 0 _TransparentDepthPrepassEnable: 0 _TransparentSortPriority: 0 _TransparentWritingMotionVec: 0 _TransparentZWrite: 0 _UVBase: 0 _UVDetail: 0 _UVEmissive: 0 _UVSec: 0 _UseEmissiveIntensity: 0 _UseShadowThreshold: 0 _ZTestDepthEqualForOpaque: 3 _ZTestGBuffer: 4 _ZTestTransparent: 4 _ZWrite: 1 m_Colors: _BaseColor: {r: 1, g: 1, b: 1, a: 1} _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} _Color: {r: 1, g: 1, b: 1, a: 1} _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} _EmissionColor: {r: 1, g: 1, b: 1, a: 1} _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} _SpecularColor: {r: 1, g: 1, b: 1, a: 1} _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 0