%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: SM_TreeOtherB_bush_01_Impostor m_Shader: {fileID: 4800000, guid: 59a02935eeb67a0448a6f8b932593f54, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: _Albedo: m_Texture: {fileID: 2800000, guid: c06fb0fda03f5f9468d6547bc5d6d901, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Emission: m_Texture: {fileID: 2800000, guid: 2ae1476e11a2a0047836525b5116b1fa, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Features: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Normals: m_Texture: {fileID: 2800000, guid: 6fbf24d3fb6251b4782780590ed54bd7, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Specular: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: AI_CLIP_NEIGHBOURS_FRAMES: 0 _AI_AlphaToCoverage: 0 _AI_ShadowBias: 1 _AI_ShadowView: 0.5 _ClipMask: 0.3 _DepthSize: 5.7349443 _EnergyConservingSpecularColor: 1 _Frames: 10 _Hemi: 0 _Hue: 0 _ImpostorSize: 5.795286 _Parallax: 1 _StencilDepthMask: 8 _StencilDepthRef: 8 _StencilForwardMask: 6 _StencilForwardRef: 0 _StencilGBufferMask: 14 _StencilGBufferRef: 10 _StencilMotionMask: 40 _StencilMotionRef: 40 _TextureBias: -1 m_Colors: _AI_SizeOffset: {r: 5.795286, g: 5.7349443, b: 0.00026455027, a: 0.0023809522} _HueVariation: {r: 0, g: 0, b: 0, a: 0} _Offset: {r: 0.16978419, g: 1.5102023, b: 0.75495505, a: -0.023809522} m_BuildTextureStacks: [] m_AllowLocking: 0