%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: M_TreeOtherB_leaves m_Shader: {fileID: 4800000, guid: 0f0e531b023cbc745a6b5254241103cc, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHATEST_ON - _DISABLE_SSR_TRANSPARENT - _DOUBLESIDED_ON - _MATERIAL_FEATURE_TRANSMISSION m_InvalidKeywords: - _DISABLE_DBUFFER - _MASKMAP - _MATERIAL_FEATURE_CLEAR_COAT - _NORMALMAP - _NORMALMAP_TANGENT_SPACE m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 1 m_CustomRenderQueue: 2475 stringTagMap: MotionVector: User RenderType: TransparentCutout disabledShaderPasses: - RayTracingPrepass - TransparentDepthPrepass - TransparentDepthPostpass - TransparentBackface - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: _BaseColorMap: m_Texture: {fileID: 2800000, guid: c1c8153816f5ab147b02229492900f6e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MaskMap: m_Texture: {fileID: 2800000, guid: 7a50496df99517e4cb77e3d688fd0434, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _NormalMap: m_Texture: {fileID: 2800000, guid: 97ac909f152bca6459d8a0a01ee634fc, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _ThicknessMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _AORemapMax: 1 _AORemapMin: 0 _ATDistance: 1 _AddPrecomputedVelocity: 0 _AlbedoAffectEmissive: 0 _AlphaCutoff: 0.523 _AlphaCutoffEnable: 1 _AlphaCutoffPostpass: 0.5 _AlphaCutoffPrepass: 0.5 _AlphaCutoffShadow: 0.5 _AlphaDrag: 0 _AlphaDstBlend: 0 _AlphaShadowThreshold: 0.5 _AlphaSrcBlend: 1 _AlphaToMask: 0 _AlphaToMaskInspectorValue: 0 _AmbientOcclusionPower: 1 _Anisotropy: 0 _BlendMode: 0 _BumpScale: 1 _CoatMask: 0.032 _ColorNoiseSpread: 2 _ConservativeDepthOffsetEnable: 0 _CullFarDistance: 20 _CullFarStart: 60 _CullMode: 0 _CullModeForward: 0 _Cutoff: 0.523 _DISTANCEBLEND: 0 _DepthOffsetEnable: 0 _DetailAlbedoScale: 1 _DetailNormalScale: 1 _DetailSmoothnessScale: 1 _DiffusionProfile: 2 _DiffusionProfileHash: 2.64331 _DisplacementLockObjectScale: 1 _DisplacementLockTilingScale: 1 _DisplacementMode: 0 _DistanceBlend: 0 _DistortionBlendMode: 0 _DistortionBlurBlendMode: 0 _DistortionBlurDstBlend: 1 _DistortionBlurRemapMax: 1 _DistortionBlurRemapMin: 0 _DistortionBlurScale: 1 _DistortionBlurSrcBlend: 1 _DistortionDepthTest: 1 _DistortionDstBlend: 1 _DistortionEnable: 0 _DistortionScale: 1 _DistortionSrcBlend: 1 _DistortionVectorBias: -1 _DistortionVectorScale: 2 _DoubleSidedEnable: 1 _DoubleSidedGIMode: 0 _DoubleSidedNormalMode: 1 _Drag: 0.05 _DstBlend: 0 _DstBlend2: 0 _EmissiveColorMode: 1 _EmissiveExposureWeight: 1 _EmissiveIntensity: 0 _EmissiveIntensityUnit: 0 _EnableBlendModePreserveSpecularLighting: 0 _EnableFogOnTransparent: 0 _EnableGeometricSpecularAA: 0 _EnableMotionVectorForVertexAnimation: 0 _EnableSpecularOcclusion: 0 _EnableWind: 1 _EnergyConservingSpecularColor: 1 _ExcludeFromTUAndAA: 0 _HdrpVersion: 1 _HeightAmplitude: 0.02 _HeightCenter: 0.5 _HeightDrag: 0 _HeightMapParametrization: 0 _HeightMax: 1 _HeightMin: -1 _HeightOffset: 0 _HeightPoMAmplitude: 2 _HeightTessAmplitude: 2 _HeightTessCenter: 0.5 _InitialBend: 1 _InvTilingScale: 1 _Ior: 1 _IridescenceMask: 1 _IridescenceThickness: 1 _LinkDetailsWithBase: 1 _MaterialID: 5 _MaterialTypeMask: 32 _Metallic: 0 _NormalMapSpace: 0 _NormalScale: 0.7 _OpaqueCullMode: 2 _PPDLodThreshold: 5 _PPDMaxSamples: 15 _PPDMinSamples: 5 _PPDPrimitiveLength: 1 _PPDPrimitiveWidth: 1 _PerPixelSorting: 0 _PreRefractionPass: 0 _RayTracing: 0 _ReceivesSSR: 1 _ReceivesSSRTransparent: 0 _RefractionMode: 0 _RefractionModel: 0 _RenderQueueType: 1 _RequireSplitLighting: 0 _SSRefractionProjectionModel: 0 _ShiverDirectionality: 0.606 _ShiverDrag: 0.07 _Smoothness: 1 _SmoothnessPower: 1 _SmoothnessRemapMax: 0.3 _SmoothnessRemapMin: 0 _SpecularAAScreenSpaceVariance: 0.1 _SpecularAAThreshold: 0.2 _SpecularPower: 0 _SrcBlend: 1 _StencilRef: 0 _StencilRefDepth: 8 _StencilRefDistortionVec: 4 _StencilRefGBuffer: 10 _StencilRefMV: 40 _StencilWriteMask: 6 _StencilWriteMaskDepth: 9 _StencilWriteMaskDistortionVec: 4 _StencilWriteMaskGBuffer: 15 _StencilWriteMaskMV: 41 _Stiffness: 1 _SubsurfaceMask: 0 _SupportDBuffer: 0 _SupportDecals: 1 _SurfaceType: 0 _TexWorldScale: 1 _TexWorldScaleEmissive: 1 _Thickness: 0 _ThicknessMultiplier: 1 _TransmissionEnable: 1 _TransparentBackfaceEnable: 0 _TransparentCullMode: 2 _TransparentDepthPostpassEnable: 0 _TransparentDepthPrepassEnable: 0 _TransparentSortPriority: 0 _TransparentWritingMotionVec: 0 _TransparentWritingVelocity: 0 _TransparentZWrite: 0 _UVBase: 0 _UVDetail: 0 _UVEmissive: 0 _UseEmissiveIntensity: 0 _UseShadowThreshold: 0 _WINDCOLORMIX: 0 _WindColorMix: 0 _WindColorThreshold: 0.3 _WindNormalInfluence: 0 _ZTestDepthEqualForOpaque: 3 _ZTestGBuffer: 3 _ZTestModeDistortion: 4 _ZTestTransparent: 4 _ZWrite: 1 __dirty: 0 m_Colors: _BaseColor: {r: 1, g: 1, b: 1, a: 1} _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} _Color: {r: 1, g: 1, b: 1, a: 1} _DiffusionProfileAsset: {r: -1.8019567E-30, g: 2.8583547E+22, b: 2.0825967E+12, a: 8.838735E-11} _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} _DryColor: {r: 0.9339623, g: 0.91976076, b: 0.8326362, a: 1} _EmissionColor: {r: 1, g: 1, b: 1, a: 1} _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} _HealthyColor: {r: 0.8995253, g: 1, b: 0.8160377, a: 1} _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} _NewNormal: {r: 0, g: 0, b: 0, a: 0} _SpecularColor: {r: 1, g: 1, b: 1, a: 1} _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} _TilingOffset: {r: 1, g: 1, b: 0, a: 0} _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} _VertexNormalMultiply: {r: 0, g: 0, b: 0, a: 0} _WindColorInfluence: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 0