11 lines
301 B
C#
11 lines
301 B
C#
using Fantasy.Entitas;
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namespace Fantasy;
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public sealed class ChatUnit : Entity
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{
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public string UserName;
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public long GateRouteId;
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public readonly Dictionary<long, ChatChannelComponent> Channels = new();
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public readonly Dictionary<int, long> SendTime = new Dictionary<int, long>();
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} |