19 lines
688 B
C#
19 lines
688 B
C#
using Fantasy.Async;
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using Fantasy.Network;
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using Fantasy.Network.Interface;
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namespace Fantasy
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{
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public sealed class G2C_UpdateItemsHandler : Message<G2C_UpdateItems>
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{
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protected override async FTask Run(Session session, G2C_UpdateItems message)
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{
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Log.Debug($"收到容器中物品更新的消息 ItemReason:{message.ItemReason} Items:{message.Items.Count}");
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foreach (var messageItem in message.Items)
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{
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Log.Debug($" ContainerType:{messageItem.Container} Id:{messageItem.ItemId} ConfigId:{messageItem.ConfigId} Count:{messageItem.Count}");
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}
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await FTask.CompletedTask;
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}
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}
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} |